As of now in this game, revs are literally only good with herald, not one of their top builds don’t use it. If these changes would happen then there would be a lot more build diversity instead of the typical shiro/glint, shiro/Malays builds we see now
Jalis Stance
This stance is really underpowered, and has too much energy costs
Heal_ This should remove more condis
Vengeful Hammers- this is fine
Forceful Engagement- Increase slow to 4 seconds and make it unrefletable
Stone Road- Really not worth the 10 sec cd tbh, make the road build faster and pulse imbo
RoTg- This should pulse stab for the cast time, have a 2 sec daze or stun to nearby enemies, and reduce condi dps baseline.
Ventari- Again, its too underpowered
Change the heal so that it heals you and nearby allies for 5k as soon as you spawn it, and the heal for when the tablet is spawned should heal allies for 2-3k when it gets to the location, not when it passes through
Protective silance- Its kinda fine, but increase the upkeep to -10 like shiro impossible odds and make it block all attacks instead. If not at least make it heal nearby allies for some amount
Natural Harmony- reduce energy cost and increase healing done to 3kish
P.E, increase condis removed to 5
Elite- Whole of idea of healing fragments is rlly dumb imo, just make it heal nearby sllies for the amount the healing orbs would give
Shiro- Only thing with this is the cd of pt, either reduce it to 3 seconds or make it so if u hit the enemy it has no cd
Offhand sword, s4 energy cost should be 5 for blocking and 5 for the wave, s5 should teleport you back even if u dont hit the target.
Edit: Staff 3 should reflect projectiles (thief autos track does this)
Mallyx should just go back to the way it was in bwe2 with something that makes condis unremovable from you, or at least please make embrace the darkness copy condis again
PS: I know there’s like a 2% chance this stuff will happen, especially with all the a about rev, but if these changes would happen then at least we won’t be too bothered by it