Staff builds for pvp?

Staff builds for pvp?

in Revenant

Posted by: Razgriz.9831

Razgriz.9831

I know that sword is the go to for close range damage but I absolutely love the move set on the staff, If anyone has a workable staff build or thoughts on one I would really be interested in it.

Staff builds for pvp?

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Posted by: fluidmonolith.3584

fluidmonolith.3584

I have spent some time working on staff, as I also really like the weapon. Unfortunately I don’t yet have a build that I would consider better with the staff as the primary weapon than the sword.

The sword hits harder, and if you put sword or shield in the offhand, your defense is as good or better (with the long evade on Sword #3). You are also better able to deal with opponents who try to kite due to Sword #2 and the moderate range on Sword #3.

Conversely, Staff #2 is too slow to be used on most mobile targets, and Staff #4 has a fairly long cast and so can’t be used reliably under pressure. Staff #5 is great, but the cooldown is kinda long.

I am currently using around 600 healing power in my build (I do WvW primarily with a mix of gear so I can’t recommend a specific PvP amulet) and find one redeeming factor in staff when you take the Tranquil Benediction trait in Salvation. Regeneration (which you get from the trait) and the base orb healing from the auto-attack chain both scale really well with healing power (each doing more than twice as much healing with a cleric amulet vs. an amulet with no healing power). In my WvW build with a modest 600 healing power, the two orbs you drop from the final auto-attack chain will heal you for about 1800 total, if you manage to pick them both up. Not sure yet if it’s worth it or not though, since many opponents simply won’t let you auto-attack them continually, and going out of your way to pick up the orbs can sometimes do more harm than good.

Maguuma
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)

Staff builds for pvp?

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Posted by: Razgriz.9831

Razgriz.9831

That is a bit unfortunate, Usually I look for a way to find almost anything redeeming with different weapon sets but swords damage is almost oppressive to the point of it being hard to justify taking anything else.

Staff builds for pvp?

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Posted by: Vipex.5380

Vipex.5380

I have use following build my self and have find it suiting well for my gameplay style at least.
http://gw2skills.net/editor/?vlAQNAW8un3guNSuQ7JRboZlsP0rS4IaVJ4EdskFNFSdG34HtFIANwegJMiA-TpxFABfXGYgjAgaXAAAeAAIcQAUf/BA

Runes and sigil is something what most may not pick, but least for me extra chill at staff with condi remove helps since we lack bit condi removal.
Frailty rune on sword for trait what let us siphon health from targets with vulnerability.
Sigil is something what i thought for long and test different ones, but once again that works for me at least.

To see build in action you can check https://www.youtube.com/watch?v=vNY6pqdCNBo

Staff builds for pvp?

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Posted by: Iohanna.4863

Iohanna.4863

Sword/Sword + Staff will maximize the amount of Blocks + Evades you have, though it sacrifices your ranged capabilities – which are kind of important.

Revenant doesn’t really have a lot of build diversity, so if you can’t find a build that works out for your purposes – it probably doesn’t exist.

Staff builds for pvp?

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Posted by: fluidmonolith.3584

fluidmonolith.3584

I generally find that if I use Staff + Sword/X, then it is often more effective to use sword most of the time, swapping to staff only for #5 and #3, and maybe #4, then swapping back to sword as soon as possible. I think OP was looking for something that uses staff heavily rather than as an auxiliary/utility weapon.

Maguuma
Astaxanthas (Revenant), Hepaticus (Engineer), Eosinophus (Thief)