Staff skill #2

Staff skill #2

in Revenant

Posted by: Sentinel VX.1392

Sentinel VX.1392

I don’t see any point in using this skill. In order to get the second skill to be used you need to hit an enemy while they are attacking or channeling a skill, and yet it’s so weak for a “punishing” attack the fact you only inflict 3 sec weakness with long 1 sec delay. Even the damage itself is not much better compare to the autoattack.

I would say the second skill should have a knockdown/daze/stun effect with or without the weakness to interrupt the enemies while they are channeling/using a skill. This would punish the enemy for channeling a skill near the revenant. Speeding up the animation(make it less than 1 sec) would also help to interrupt the enemy with the skill.

Sea of Sorrow since BWE.

Staff skill #2

in Revenant

Posted by: EsarioOne.9840

EsarioOne.9840

Staff 2 should not be a skill in our very few weapon skill options. It’s basically an auto with marginal upside. The way it currently is, you could just tack it ( the weakness) onto the chain 3 of the staff auto and that’d be just the same. It either needs to be upgraded to a stun (daze maybe) or over-written with a useful and interesting alternative.