Now I know it’s part of the theme of revenant but skills like precision strike and unrelenting assault just bugs out so much to be worth the thematic value. I have had way to many instances of precision strike not even hitting my target, which just so happened to have a lot of minions around them, when I was right next to them on flat ground because all the projectiles went off in random directions. I’m all for having those skills be less effective in group environments, however, I don’t think they should be completely useless either. I have also had it happen way to many times where my character will attack random objects when using unrelenting assault for no reason which sometimes results in other issues like bugging out the camera or placing me outside of the map. I hope at the very least they make the first projectile of precision strike always hit your target or the last hit of unrelenting assault always hit your target to avoid other bugs. That way it keeps the theme but makes it not utterly useless sometimes.
There are other solutions as well like making the sword skills only hit your target and adjusting the damage or something like that. Now although that could work or even be better, I feel that my previous suggestion changes the weapon the least. Please share your thoughts as I hope this issue can get addressed since I’m tired of these completely avoidable bugs being in the game.
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