Thanks anet for the changes! Revenant

Thanks anet for the changes! Revenant

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Posted by: FlOwMaKeRs.8623

FlOwMaKeRs.8623

Now I can finally enjoy my Revenant Condition. (´*-*`)

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Posted by: Milan.9035

Milan.9035

Yea i am still at work but it looks very promising.

A question. I got all power gear and 2 statless armor pieces what stat combo you recomend for condi? Always viper?

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Posted by: guildabd.6529

guildabd.6529

Viper for pve, dire for wvw.
Has anyone done dps benchmark yet? (moving vs stationary target)

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Posted by: allias.1420

allias.1420

I’ve been playing around with it in pvp. It looks very powerful. I’m currently running Rune of Leadership and Carrion Amulet.

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Posted by: orisci.6527

orisci.6527

I’m using leadership scavenger with sage and it’s nice. Thank you aNet…. Really! <3

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Posted by: Knighthonor.4061

Knighthonor.4061

wait iam confused.

you all talking about this patch?

Revenant
Some of the core trait lines of revenant have been lacking in either synergy or uniqueness. In particular, the Mallyx legend and the associated corruption trait line aren’t up to snuff. Further exacerbating this, there’s a lack of synergy from other trait lines. As a result, we’ve reworked and tuned up some of the traits in the invocation and corruption lines to offer more to condition-centric revenants. Additionally, we’ve selected a few places to make small effects on condition-applying skills. Lastly, we’re also reworking the Ventari Tablet’s energy expulsion to give it a stronger place in large group support.
Misery Swipe: Torment duration has been increased from 4 seconds to 5 seconds.
Anguish Swipe: Torment duration has been increased from 4 seconds to 5 seconds.
Manifest Toxin: The number of poison stacks applied has been increased from 1 to 2.
Echoing Eruption: This skill is no longer able to multistrike targets. Torment duration has been increased from 6 seconds to 10 seconds. Torment stacks applied have been increased from 3 to 5. This skill will no longer automatically track the revenant’s target and will instead fire the skill forward.
Frigid Blitz: This skill now applies the slow condition for 2 seconds in addition to its other effects. The cooldown of this skill has been reduced from 12 seconds to 10 seconds.
Temporal Rift: In addition to its current effects, this skill now applies 3 stacks of confusion for 8 seconds to enemies that are currently using a skill when struck by it.
Energy Expulsion: Reduced cost to 10 energy. This skill now consumes all remaining energy when cast and removes a condition from up to 5 nearby allies for every 10 energy consumed (including the casting cost).
Ferocious Aggression: This trait now additionally increases condition damage inflicted while under the effects of fury.
Incensed Response: This trait now grants might when you gain fury.
Fierce Infusion: Reduced the effective cooldown from 20 seconds to 10 seconds, and reduced the duration of fury granted from 8 seconds to 5 seconds.
Invigorating Flow: Renamed to Rapid Flow. Now grants swiftness in addition to healing when using an energy skill.
Venom Enhancement: Reduced the effective cooldown from 20 seconds to 10 seconds.
Opportune Extraction: This trait now steals a boon once every 10 seconds per target when you apply torment to a target with at least 4 stacks of torment.
Yearning Empowerment: Reduced duration increase from 33% to 20%. Torment damage is now increased by 20%.
Frigid Precision: This trait has been replaced by Abyssal Chill. Abyssal Chill causes you to inflict torment when you chill a foe.
Maniacal Persistence: This trait no longer increases your critical-hit chance. It now lashes out torment at nearby enemies when you gain resistance.
Diabolic Inferno: Reduced the effective cooldown on this trait from 10 seconds to 8 seconds.
Unyielding Anguish: Removed one of the two strikes on initial casting.

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Posted by: Kenshu.3825

Kenshu.3825

Yea I are not smart so this is supposed to make use more viable for Condi omg? Still having to use Made in main hand for instance? Only warping I know does Condi dmg