Things I Dont Like

Things I Dont Like

in Revenant

Posted by: Shiro Tegachii.5619

Shiro Tegachii.5619

staff 2 is too slow on activation(1st skill) 2nd skill is alright
staff 4 needs abit of an healing boost and also its too slow, while i channel the skill to remove the condi, they already hit me with their full duration and then staff 4 pops,
also doesnt alweys remove condi and seeing is this is our primery condi remove skill i would like to see a CD reduction

assassins is about doing fast attacks and moves
sword 2 action is to slow
sword 4 imobilize is to short and range is to small IMO or it just doesnt actives most of the time
sword kitten box is bad in 10 duels it will work 2 times and it does alweys tp me or him
impossible odds and auto attack is alot beeter chose then sword 3, eaither increese the dmg or reduce the cooldown

condi in general seems weak its hell of a fun but weak
shield 4 – why would i use it anywere els but on my self wen i need heals
the 1st light thingy gives hp and then protection, please make it give hp on comeing back aswell and 1 condi remove for other allys
Shiro’s dodge back utilitie costs too much
and i dont like the new changes for the dash, it makes me wana changes heros all the time instead of building up something with 1
hammer is really hard to fight some 1 head on with the hammer 1 v 1
sometimes wen i swap from 1 legend to shiro, impossible odds isnt active imidiatly and there’s a delay, DISLIKE

Things I Dont Like

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Posted by: Knighthonor.4061

Knighthonor.4061

I really would like something better for Hammer 4. It feels bad in close combat like in SPvP point fights. Need to have a secondary effect and the activation need to be instant. It sucks at the moment unless all you do is auto attack and fighting outside of points for some reason.

would be cool if it did something to enemies that pass through it.

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Posted by: Xernth.8561

Xernth.8561

Hammer 4 is insanely useful for WvW. Hammer in general isn’t meant to be a great close combat weapon.

Shiro’s dodge is great, energy cost is fine; it is one of the best abilities in the game as it stands.

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Posted by: Rym.1469

Rym.1469

Shiro’s stunbreak is one of the most powerful stunbreaks in the game. Lowering it’s cost would be insane.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Dastion.3106

Dastion.3106

I love Shiro’s dodge back for The Auric meta mushrooms and vine spray. Drop off the mushroom or finish spraying then double dodge + 3x Shiro dodge right down the middle instead of having to carefully run around the edges like everyone else.

You can even dodge through all of it while holding the spray. Whereas other people who try to use portals/blinks auto-drop it.

(edited by Dastion.3106)

Things I Dont Like

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Posted by: PrinceKhaled.5104

PrinceKhaled.5104

I really would like something better for Hammer 4.

Dude

That skill in WvW and GvGs is incredibly important.
I have a feeling you’re talking from a PvE prospective!

Things I Dont Like

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

I really would like something better for Hammer 4. It feels bad in close combat like in SPvP point fights. Need to have a secondary effect and the activation need to be instant. It sucks at the moment unless all you do is auto attack and fighting outside of points for some reason.

would be cool if it did something to enemies that pass through it.

It’s already overpowered. 50% uptime on virtual immunity to projectiles, on a powerful ranged weapon, is insane.