Truu Op - a place to burn off steam

Truu Op - a place to burn off steam

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

With the upcoming patch I decided to make a thread where people can joke about and post the most op changes they can think of for the Revenant, and then we can laugh about how op all the sh@ite we wrote actualy is.

To start things off I am going to make the most op changes I can to Revenant’s weapons without changing the damage values on them or adding more boons on condis (I like to challenge myself)…here goes.

Sword Main Hand & off hand
*Grasping Shadow attack range set to 260
*move Unrelenting Assault to Sword off hand
*move Duelist Preparation to sword main hand

Remove Mace Main Hand and Axe off Hand. Replace them with Axe Main Hand and Mace off hand

*Axe main hand will feature: the aa from mace, Frigid blitz and Temporal rift
*Mace off hand will feature Coalesence of Ruin and Echoing Eruption

Hammer*
*Coalesence of Ruin is replaced by Searing Fissure

Staff
Punishing Sweep is part of AA
*Rejuvenating Assault is something you *CAN
cast after hitting an opponet with Debilitating Slam (who the kitten would,though)

Sadly I can’t do shield as part of this challenge I set up for myself. Also you don’t have to respect the challenge I gave to myself – go on and write op sh@ite.

Truu Op - a place to burn off steam

in Revenant

Posted by: Justine.6351

Justine.6351

I don’t get this at all,

However if we want funny op changes,

*CoR now goes through small obstructions like rocks, and can travel up and down stairs, equivalent slopes and off ledges while continuing on for its remaining distance.

*Phase Smash can be used on elevations higher or lower regardless of shadowstep limitations.

*Unrelenting Assault works more often.

*Surge of the Mists now has ground targeting.

*Punishing Sweep is now worth casting and is more punishing to your enemies than yourself.

Truu Op - a place to burn off steam

in Revenant

Posted by: Kastiel.1947

Kastiel.1947

I don’t get this at all,

However if we want funny op changes,

*CoR now goes through small obstructions like rocks, and can travel up and down stairs, equivalent slopes and off ledges while continuing on for its remaining distance.

*Phase Smash can be used on elevations higher or lower regardless of shadowstep limitations.

*Unrelenting Assault works more often.

*Surge of the Mists now has ground targeting.

*Punishing Sweep is now worth casting and is more punishing to your enemies than yourself.

Ahaha love your last one . Dont get the ground targeting SotM though.
My 2 cents :
- make Ventari skills trigger around the revenant , and duplicate around the summoned tablet
- revert Malyx to the original beta state
- increase shield 5 radius , heals surrounding allies as well
- rite of the dwarf costs 25 energy, breaks stun for you and allies
- spinning hammers push back foes

Truu Op - a place to burn off steam

in Revenant

Posted by: Justine.6351

Justine.6351

I mean directional targeting similar to warrior whirlwind attack.

Truu Op - a place to burn off steam

in Revenant

Posted by: Kastiel.1947

Kastiel.1947

well yeah I’m just not sure whether that will make all that much of a difference.

Truu Op - a place to burn off steam

in Revenant

Posted by: Jack Skywalker.5674

Jack Skywalker.5674

This is for amusement,not to make a difference….it’s supposed to be terapeutic.

Btw I got 1 more.

Invoking Harmony is changed to summon the ventari stone when you swap to Centaur stance and creates a combo field water at your location,and when you swap out it casts energy expulsion.

Truu Op - a place to burn off steam

in Revenant

Posted by: Aeolus.3615

Aeolus.3615

(pvp )
PvP, players will receive 1 minute slow, cannot be cleansed.
Also target will fall from chair IRL

(pve counter part) if stacked damage with other ravenant skill will do doubla damage and CD reduced to 1 second)

(WvW)
-IF blocked/evaded every boon targets has becomes condi, if resistance was aplyed target gets double of condi damage until he logs off.
-CoR now tracks target, if target gets hitted, ground will oppend and players will be kicked out of WvW.
-every 8 seconds CoR animation will be invisible, ground issues will quadruple damage and CD less 2 seconds on skill recharge.

Invocation – Equilibrium, while player e stand still with stability , will gets 5x times energy regeneration and resistance.
Also will protec player fall from chair.

Corruption – replenishing repair , for every conditions receiving will increase healing amount by 0.5% max 5%, after 5 seconds all conditons will be spreaded to closest enemy, if target dies ravcenant health will be fully healed.
When full healled 50% of all enemy guardians nearby are kicked from game (pvpwvw effect only).

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)

Truu Op - a place to burn off steam

in Revenant

Posted by: Aury.1367

Aury.1367

Ah, so were talking about stuff thats never gonna happen?ok:

UA: Doesnt hit random stuff anymore, skill doesnt break against eles, doesnt bug out completly, you wont be able to get hit anymore while casting
Precision Strike: Doesnt hit random stuff anymore

I guess thats enough to fantasize about.