Unrel. As. doesn't hit enemies against walls
It’s been this way since beta and it’s intended I believe. It’s defense against it
I could see the reason how immersively speaking this could be intended. The counter would be to use the sword 5 skill, or simply go ranged and use hammer. But is there any conclusive comment by the devs?
its intended to the point where you don’t blink into a wall (the move works until the next attack would place you out-of-bounds then it stops) there should be a fix to make it retry the attack if it would fail so we always get are 7 hits in.