Vengeful Hammer bug

Vengeful Hammer bug

in Revenant

Posted by: Eight Samurai.6840

Eight Samurai.6840

I posted this before during this weekends beta event but was not aware that this specific forum existed and probably best if I re-post it here.

For those who may not know, vengeful hammers is the revenant skill that makes a hammer spin around you as long as you have energy. It also slowly drains your energy until you decide to turn it off.

I noticed that when I use this skill in combat it tends to turn off after a second. This usually happens when I am very close to my enemy (was testing this in dungeons). I have to then keep reapplying it almost every second (even though I still have energy in my bar) to try to turn it on but turns off a second later. Is this working as intended or is this a known issue?

From my observations: After some testing and playing around, I noticed that vengeful hammer stops working if your character is too close to a wall or a structure of some sort. If your character is pressed against a corner for example while stacking in a dungeon, the skill will turn off. However… I noticed that if i stepped away a couple of paces the skill remained on when I activated it again

tldr: vengeful hammer turns off (probably a bug), very likely due to standing too close to structures.

Vengeful Hammer bug

in Revenant

Posted by: Taneru.2736

Taneru.2736

The hammers are considered projectiles. They’re getting destroyed when they hit obstacles/projectile destruction fields, and this is deactivating the skill.

They very likely shouldn’t be getting destroyed, though, since they’re supposed to be unblockable.

Vengeful Hammer bug

in Revenant

Posted by: Corpus.6543

Corpus.6543

I noticed this as well, but it seemed to me that objects in the environment such as walls and boxes seemed to also strip them off if I ran next to them. I kept losing them while running around the boxes during the second Subject Alpha fight in CoE.

Vengeful Hammer bug

in Revenant

Posted by: Eight Samurai.6840

Eight Samurai.6840

I noticed this as well, but it seemed to me that objects in the environment such as walls and boxes seemed to also strip them off if I ran next to them. I kept losing them while running around the boxes during the second Subject Alpha fight in CoE.

Yeah exactly I noticed this the most during the CoE dungeon actually when fighting Alpha. I feel like they should not be turning off at all unless you run out of energy or manually turn it off. I hope it is not working as intended because if you are closed in, then you physically cannot use a skill on your bar which is unheard of.

Vengeful Hammer bug

in Revenant

Posted by: Taneru.2736

Taneru.2736

It probably isn’t intended, as without that issue it seems like a very good skill. Good source of constant close-range damage on a legend focused around being in the thick of things.