(edited by Killyox.3950)
Ventari (and support)
Yup Ventari is pretty awesome. Really nice to have healing support that’s impactful, especially in PvP.
Some of the scaling could use a buff, like the passive on Ventari’s heal, but overall it’s a really well made and balanced spec.
twitch.tv/doctorbeetus
Been watching stats at the end of each Stronghold match. From game to game my healing to allies seem to increase by 20-30k, with currently best score of over 700k healing to allies. If I included myself, it’d be over 1kk.
And still 300k damage done on Clerics with Monk runes. With incredible uptime on Protection and permanent swiftness, might, fury and regen healing better than HealSig. All AoE.
Glint/Ventari…That’s like the most beautiful support I have ever played :_;
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
(edited by Rym.1469)
Kind of debating if i want to unlock this trait and legend line along side Glint, when the expansion launch.
Been watching stats at the end of each Stronghold match. From game to game my healing to allies seem to increase by 20-30k, with currently best score of over 700k healing to allies. If I included myself, it’d be over 1kk.
And still 300k damage done on Clerics with Monk runes. With incredible uptime on Protection and permanent swiftness, might, fury and regen healing better than HealSig. All AoE.
Glint/Ventari…That’s like the most beautiful support I have ever played :_;
It is indeed! Enjoyed it a whole lot more than I thought I would. Now if I could get easy monk runes without going to dungeons :P
PS
Change Rune of Monk to Rune of Altruism. Fury and 3 stacks of Might to allies every 10s is nice
https://wiki.guildwars2.com/wiki/Rune_of_Altruism
Since Ventari’s Will counts as heal and has 2s cd and rune has 10s ICD
(edited by Killyox.3950)
Been watching stats at the end of each Stronghold match. From game to game my healing to allies seem to increase by 20-30k, with currently best score of over 700k healing to allies. If I included myself, it’d be over 1kk.
And still 300k damage done on Clerics with Monk runes. With incredible uptime on Protection and permanent swiftness, might, fury and regen healing better than HealSig. All AoE.
Glint/Ventari…That’s like the most beautiful support I have ever played :_;
Those numbers sound neat for a player looking for that kind of playstyle, IMO a Power (Marauder/soldier) revenant can ditch out 800-900k+ damage really making your heals trivial if played right, specially if the group has a Bunker Ele, the real question is, were you able to do 300k damage because of the damage modifiers?(if you ran Invocation or not would make a big difference) the bunker/support Revenant would really shine with a 1200 Power 900 Precision 750 Thoughness 750 Healing Power Amulet, now don’t get me wrong as it is now the bunker potential of Revenant is quite good with Celestial because of the might, fury and protection generation, it’s just that it can’t be min/maxed to top notch, the healing from Ventari is great for bursts so you really don’t need that much healing power, if anything… the tablet feels (and will probably always feel) clunky.
PvE wise it’s nice support and all but I’d prefer the tablet to autosummon on legend swap and it to follow you around, willing it to a place and then tapping 6 again to recall to your current position, if anything make the elite put the skills on CD for 3 seconds, it’s just really annoying having to summon and move around the thing.
(edited by Rygg.6237)
Been watching stats at the end of each Stronghold match. From game to game my healing to allies seem to increase by 20-30k, with currently best score of over 700k healing to allies. If I included myself, it’d be over 1kk.
And still 300k damage done on Clerics with Monk runes. With incredible uptime on Protection and permanent swiftness, might, fury and regen healing better than HealSig. All AoE.
Glint/Ventari…That’s like the most beautiful support I have ever played :_;
Those numbers sound neat for a player looking for that kind of playstyle, IMO a Power (Marauder/soldier) revenant can ditch out 800-900k+ damage really making your heals trivial if played right, specially if the group has a Bunker Ele, the real question is, were you able to do 300k damage because of the damage modifiers?(if you ran Invocation or not would make a big difference) the bunker/support Revenant would really shine with a 1200 Power 900 Precision 750 Thoughness 750 Healing Power Amulet, now don’t get me wrong as it is now the bunker potential of Revenant is quite good with Celestial because of the might, fury and protection generation, it’s just that it can’t be min/maxed to top notch, the healing from Ventari is great for bursts so you really don’t need that much healing power, if anything… the tablet feels (and will probably always feel) clunky.
PvE wise it’s nice support and all but I’d prefer the tablet to autosummon on legend swap and it to follow you around, willing it to a place and then tapping 6 again to recall to your current position, if anything make the elite put the skills on CD for 3 seconds, it’s just really annoying having to summon and move around the thing.
Yes, I’m yet to test Crusader’s Amulet for example.
I do run Invocation. And haven’t seen Bunker Ele achieve 1/3 of my numbers, ever.
Take into consideration I keep up almost perma Protection on everyone, so Effective hp healed number would be much higher.
I’ll try to make some video with it or at least post some screenshots of stats if I have time
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Tbh there is no problem at all with tablet. Just needs practice.
Also numbers don’t matter in all. What matters is whether dmg kills or not and heals saves from death or not.
I tried it in WvW and did feel like it could be a viable way to play. Didn’t feel clunky at all. My only “beef” is that the heal on use utility is kinda low for the energy cost. I’d rather just move the tablet. I feel this could have an increased cooldown and healing value to be used as an emergency heal or on regroups