What can Rev outrun in WvW?
Hi there,
Thief main picking up Rev for a bit more contribution in my havoc group.
I’m curious: What classes can’t I generally out-chase? What classes can’t I outrun?Meta-build seems to be Assassin/Dragon Sw/Sh + Staff for reference.
Another meta meat for condis)
With shiro and axe, you can chase down anything. Outrunning depends on your luck/skill with targeting mobs and critters.
You cannot escape from: ranger (staff + gs) & thief
You cannot catch: ranger, thief, condi (PU) mesmer
because stealth jukes > mobility
You cannot outrun a half decent warrior, thief, or ranger.
He could outrun a centaur.
I’m sorry, I couldn’t resist.
You cannot outrun a half decent warrior, thief, or ranger.
You totally can, it just depends on how much of a headstart they have.
Shiro teleport + cripple and chill on hammer and you’ll catch anything more times than not.
You cannot outrun a half decent warrior, thief, or ranger.
You totally can, it just depends on how much of a headstart they have.
Shiro teleport + cripple and chill on hammer and you’ll catch anything more times than not.
The telegraphs after the 2 shiro teleports you can do are so blatant, you won’t hit anyone with sword 2 and the means for a ranger and thief to kite you out means you’ll be doing no meaningful damage to pose a threat while trying to chase them.
Most warriors are using bolas/sword+shield to guarantee burst skills landing so all it takes is immobilizing you and just running away, I mean your only clear for snares/immob is a shiro skill that creates distance between you both instead of closing it.
If you’re using hammer instead of sword+staff those classes would trounce you in a 1v1 anyways.