Why we cannot cancel animations?

Why we cannot cancel animations?

in Revenant

Posted by: Krysard.1364

Krysard.1364

With revenant we have a new -and sometimes weird- animation that makes our char to go away hitting thinks (sword and hammer #3). Any problem there, but when playing PvP I feel like sometimes I need to dodge something really hard -see Mawl- when using sword/hammer#3, and Im literally stuck hitting the enemy. Sometimes when weapon swapping I can cancel the attack, but this doesnt seems to work always -Idk why-, and I think it is reasonable (if not a need) to have the option to stow weapon in order to cancel this.

And, this is a more personal thought, but what if when we stow weapons we return where we have started casting the skill, but when weapon swaping we stay where we are? This doesnt makes that big of a difference with sword, but we can use it with hammer in order to improve occ mobility without Shiro and win a gap closer in combat (with the “punishment” of the weapon swap CD).

M I L K B O I S

Why we cannot cancel animations?

in Revenant

Posted by: Kidel.2057

Kidel.2057

+1 on this. /15chars.

Why we cannot cancel animations?

in Revenant

Posted by: OneKlicKill.4285

OneKlicKill.4285

While I agree you should be able to cancel these. They need to give evade frames.

Please skill/trait split and give control to the PvP team. Karl is fucking killing us