Thief
(edited by TehHobNob.4687)
Hey guys. I’m pancakes and I play thief in wvw and dabble in pvp sometimes. I play d/p DA/Trick/DD with mauraders, flanking strikes, trickster, and unhindered combatant. I can’t help notice that most revenants I encounter have a difficult time sustaining a high burst. I just see a rev and assume it’s going to go down. What are some of your opinions on this? Is it a difficult or easy matchup for you? If it is easy maybe we can work together to help some Revs out. Maybe share some tips and tricks. Thanks all!
(edited by TehHobNob.4687)
Burst before the revenant does. You have the advantage of stealth, so get in close and get your backstabs/cc off. The fights will always be quick amongst two burst classes.
By my own experience as a rev, I believe that an average rev has the advantage against an average thief with both playing zerkers just because of the damage output that a zerker rev has against a zerker thief if the thief misses the opening. But unlike against most power matchups, against thief (and DH) you need to be a bit more cautious.
My tricks are pretty simple: using Staff 3 and Shield 5 when he gonna open on you (both skills last for a while, if you know the timing on the stealth you can predict with some good degree of certain when the thief is about to open you) so you can block/blind the opener and he will be revealed by the timer.
Using sword 2 to hit them in stealth is super strong, because it tracks the enemy position in stealth (so you can cleave or predict an opening) and many thieves don’t dodge while out of melee range and in stealth. They just forget about it.
And last, bursting while he’s CC’d (what is pretty basic against everyone) otherwise he will just kite, disengage and reset. It’s cool to do stuff like a hard CC and Unrelenting Assault afterwards, because you might follow him if he’s slow and tries to stunbreak with Shadow Step to his next position. One well placed Staff 5 can kit for 2/3 of his HP too.
In the end, dodge the steal item, don’t let them kite you using Shiro dash and CCs, don’t let them open on you, remember to use Shield 4 and Staff 4 while he’s chilling on stealth without pressuring you and you have nothing to do, and just play super aggressive
(edited by Pumpkin.5169)
By my own experience as a rev, I believe that an average rev has the advantage against an average thief with both playing zerkers just because of the damage output that a zerker rev has against a zerker thief if the thief misses the opening. But unlike against most power matchups, against thief (and DH) you need to be a bit more cautious.
My tricks are pretty simple: using Staff 3 and Shield 5 when he gonna open on you (both skills last for a while, if you know the timing on the stealth you can predict with some good degree of certain when the thief is about to open you) so you can block/blind the opener and he will be revealed by the timer.
Using sword 2 to hit them in stealth is super strong, because it tracks the enemy position in stealth (so you can cleave or predict an opening) and many thieves don’t dodge while out of melee range and in stealth. They just forget about it.
And last, bursting while he’s CC’d (what is pretty basic against everyone) otherwise he will just kite, disengage and reset. It’s cool to do stuff like a hard CC and Unrelenting Assault afterwards, because you might follow him if he’s slow and tries to stunbreak with Shadow Step to his next position. One well placed Staff 5 can kit for 2/3 of his HP too.In the end, dodge the steal item, don’t let them kite you using Shiro dash and CCs, don’t let them open on you, remember to use Shield 4 and Staff 4 while he’s chilling on stealth without pressuring you and you have nothing to do, and just play super aggressive
Great points man. This helps me out too because I am learning rev atm.
I can not stress your last point enough. Guys. DODGE that steal item. It is really overtuned honestly. I run improv as well so I get two. Those things crit for minimum 4k on a zerker rev.
Manage your energy pool carefully and be sure to have stunbreaks ready.
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