simple buffs

simple buffs

in Revenant

Posted by: Stand The Wall.6987

Stand The Wall.6987

some buff some nerf all feel the good touch

corruption
maniacal persistence – whenever you remove a boon, you remove 1 extra
retribution
improved aggression – moved to gm, whenever you taunt a foe, you also taunt nearby foes 360 radius
unwavering avoidance – 2sec stab 10sec icd
retaliatory evasion – retal 2sec to 4
empowering vengeance – moved to adept, might 8sec to 5
steadfast rejuvenation – 389 per 4sec to 1200
salvation
nourishing roots – 2sec regen+vigor 4sec icd
selfless amplification – whenever you heal yourself (1sec icd), you gain a stack and after 10 stacks you heal the lowest hp ally 600 range 400 heal x 1.5 coefficient
natural abundance – whenever you heal an ally below 33%hp, the effect is doubled
momentary pacification – using an elite skill applies daze in an area around you 360 range 10sec icd 3sec daze (applied before the elite)
invocation
cruel repercussion – when blocked +10% damage on next attack for 5sec 10sec icd
fierce infusion – using a healing skill grants your party fury for 5sec 20sec icd
charged mists – allies you give fury to gain +200 power and condition damage
shrouding mists – while you have less then 50 energy damage to your party is reduced by 10%
devastation
dismantle fortifications – whenever you apply vuln you have a 50% chance to apply 2 extra stacks for 10sec
herald
bolster fortifications – take 1% less damage per boon on you
soothing bastion – reduce shield cd by 20% and can move during crystal hibernation
enhanced bulwark – 5sec stab to 3sec

hammer
aa – 0.95 to 0.8
phase smash – 1.75 to 1.3
drop the hammer – can cast cancel with no e cost
staff
aa – add 0.2 coeff damage to whole chain
punishing sweep+debilitating slam – 4e (energy) each, weakness 3 to 2sec
renewing wave+surge of the mists – 10e each, renew can cast cancel with no e cost
mace
cut all condi duration in half for all skills
add 2 sec cd to #2+3, #3 is a triple blast finisher again

centaur stance
ventaris will – 10e to 5
protective solace – is a stun breaker for you and apply 2sec stab to allies
natural harmony – 10e 4sec cd
purifying essence – grant 1sec protection for each condi removed
dwarf
soothing stone – 30sec cd to 20
forced engagement – condi to 1/2sec 35e to 20 6sec cd
inspiring reinforcement – 20e 15sec cd
vengeful hammers – breaks stun 5sec cd, -7e to -5
demon stance
banish enchantment – 600 range to 1200
unyielding anguish – 600 range to 1200 3 sec duration
assassin stance
riposting shadows+phase traversal – costs 5e less
jade winds – 50e to 40, can cast cancel with no e cost
glint
facet of light+darkness+elements – apply 1sec boon
facet of strength – 12sec boon to 6
chaotic release – 45sec to 30, superspeed 5sec to 3, 2.0 coeff to 1.0

thoughts? concerns? amirite?

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

(edited by Stand The Wall.6987)

simple buffs

in Revenant

Posted by: Justine.6351

Justine.6351

you say simple and yet you double some things, nerf others into useless and rewrite others completely.