1115 is 115 again!

1115 is 115 again!

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Posted by: Lokheit.7943

Lokheit.7943

Realized it fighting some mobs after doing PvP with the 1115 mentallity, never trying to 115 fearing to waste ini.

115 is back, I think this makes up for the damage they substracted from us P/D users on Dancing Dagger and Cloack & Dagger.

Now using it again I’m thankful, I needed some weeks without it to realize how much I apreciated it before.

1115 is 115 again!

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Posted by: Krathalos.3461

Krathalos.3461

I don’t really know what this thread’s about, but P/D users didn’t lose much damage at all from the DD and CnD nerf. You’re a condition build. It’s not like you deal a lot of damage through power uses, and the two abilities were used for their other effects, not the damage.

1115 is 115 again!

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Posted by: Eduardo.4675

Eduardo.4675

he means: sneak attack,auto auto auto C&D was transformed into→ sneak attack auto auto C&D…

Adapt or die. I never die.

1115 is 115 again!

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Posted by: Eduardo.4675

Eduardo.4675

Slowly people are starting to realize that p/d was buffed with its return to previous state.

Adapt or die. I never die.

1115 is 115 again!

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Posted by: shrewd.5319

shrewd.5319

No.

A fraction of a second less on the revealed effect does not make up for the huge decrease in damage of CnD and DD.

1115 is 115 again!

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Posted by: Lokheit.7943

Lokheit.7943

I don’t really know what this thread’s about, but P/D users didn’t lose much damage at all from the DD and CnD nerf. You’re a condition build. It’s not like you deal a lot of damage through power uses, and the two abilities were used for their other effects, not the damage.

To be honest I loved to just spam 4 when some random mobs were going after me as it was really damaging (insta damage, to get rid of mobs faster than with bleeds). I will miss the damage from Dancing Dagger but I can survive without it (I would still like to see the ini cost reducted now that the damage is crappy).

And the thread is basically about how you can now use CnD after 2 shots instead of 3 shots (like it was before some ninja patch that made it 3). The difference is great on your gameplay and you can stay close to your opponent more safely than before. It really isn’t new, and is a revert of a nerf instead of a buff, but I guess at this point, anything that isn’t a nerf is welcomed with the Thief.

1115 is 115 again!

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Posted by: ZLE.8293

ZLE.8293

Slowly people are starting to realize that p/d was buffed with its return to previous state.

It wasn’t buffed.It was “returned to it/s previous state”.And considering that the both offhand skills were nerfed…Now if they changed Body Shot 5 stacks of vulnerabilty to 3 stacks of might would be buff.
…And yes i am condition thief.C&D lower damage doesn’t bother me.What bothers me is that it was a stupid nerf w/o reason and without addresing to the real BS “problem”.
They should nerf Mug,not C&D.With this attitude(nerfing innocent skills like PW instead of Haste for example),ANet are troubling me.Theese aren’t good changes.Why they hitted S/D.Isn’t it gameplay the typical tactical/sneaky positional gameplay with moderate damage-control ratio thief should be?I don’t know.

Ss Ninja- Rank 50 Asura Condition Thief (The Bulgarians [BG])
My Ringtones on Zedge >>>C l i c k <<<

(edited by ZLE.8293)