Ok, after reading this forum and spvp forum for a few days I got sick of reading “nerf backstab” or “backstab does like 14k dmg”. Its not backstab, because for backstab to hit 8k, you have to use 3 signets to gain 15 stacks of might + 1 stack of might from bountiful theft. You can get 18 stacks of might if you drop 5% dagger and add the venom trait that gives you might, even after that its like 9k crit. The max backstab, I’ve ever seen is 13k due to bloodlust sigil.
1. shadow steps stops casting/channeling of any skill when it is pressed. This gets rid of using CnD before hitting steal and making the spike extremely fast. All shadow steps do this actually, if you use infiltrators strike and then pw, pw continues after you use shadow return.
2. You lose stealth when you get hit, but do not get revealed debuff. Just to make shadows refuge not completely useless.
Those 2 changes will stop thieves from changing a 4 second combo to a 2 second combo.
3. Change the base health of low health professions to 14k, medium hp to 16k.
This change will make guardian/ele bunkers harder to kill, but bunkers should be nerfed anyways.
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