(edited by CubicalChicken.9416)
80 Thief Play
Carrion works good with p/d and 30 points SA. Cloak and dagger-sneak attack-tough it out till u can cloak and dagger again-sneak attack. Or spamming death blossoms with d/d. Decent for solo WvW but might not be your cup of tea. As for zergy WvW most thieves go for zerker gear and just go cluster bomb crazy with their short bow. If you are INSANELY good at this profession you can go zerker gear d/p and maintain roughly 80% of time in hide as well as spam backstabs – superb for WvW if u got quick reflexes, good for dungeons since u can black powder most mobs. This comes from a mediocre player so take it with a grain of salt.
This comes from a mediocre player so take it with a grain of salt.
Thanks for the input, everything helps!
The best armor combination to cover Dungeons and WvW is Knights/Valkyrie armor. Others might have this differently but here’s what I have;
Head – Valkyrie
Shoulder – Valkyrie
Chest – Knight
Hand – Valkyrie
Pants – Knight
Boots – Valkyrie
Runes – Superior of the Wurms
Accessories – Berserkers + Beryl
Food buff – Curry butternut squash
Oil – Master maintenance oil
Weapon set – S/D
Traits – 25-30-10-0-5
The goal:
My goal with this build is to have a balance between damage and survivability.
Also in a group play, it scale better with party buffs.
Disclaimer: This is what works for me now. I reserve the rights to make adjustments whenever Anet screws up my build.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Get some bezerker armour and then add more vitality and power with jewelry and orbs. Orbs are pretty cheap and you can change stuff around until you know what suits your play style.