A Change to Escapist's Absolution

A Change to Escapist's Absolution

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Posted by: ErebusVindictus.6514

ErebusVindictus.6514

So. Escapist’s Absolution, a trait that gives all thieves hope that they might be able to cleanse condis.

Currently, It cleanses one condi per second if you evade something. I feel that this isn’t all too good because you rarely have to continuously dodge for more than a second or 2.

So the change: Make it cleanse 3 condis every 5 seconds (one evasion clears 3 on a 5-second cooldown)

This is technically a nerf, so Anet shouldn’t have a problem doing it, right?
On another note, it is sort of a buff since we get more burst condi cleanse.

So what do you guys think? Good? Bad? Please keep the responses constructive.
Happy Thieving

NA – Teef main – IGN Tensatsu
Kittenhunters are mean.
Warriors rock.

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Posted by: alchemyst.2165

alchemyst.2165

There’s not really a reason to change it, it’s perfectly fine as is.

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Posted by: Taobella.6597

Taobella.6597

i think it one of most OP con clear in the game personally.

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

I don’t think it needs a change tbh. There’s two approaches to fighting condi builds:

1) Taking every cleanse you have and then removing them one by one til you find what is essential for your playstyle. I remember fighting and winning vs a condi mes and trapper thief at the same time on a condi dodge build, taking EA, pain response, don’t stop, traited withdraw, shadow step and signet of agility and using the stolen item from the mesmer for resistance. I could cleanse whatever they threw at me, so I don’t think EA would need a change based on that.

2) Kill the other guy dead before he has chance to use condis, and know when to disengage. If you’re doing this then odds are you’re using impacting disruption over EA anyway, so changing it wouldn’t help a lot. Someone on these forums made a brilliant analogy a while back; fighting condi builds is like fighting a lightly armored guy with a small razor when you’re naked with a sword. You can either waste time trying to stop the bleeds as he cuts you to pieces, or you can cut him the @!$% in half and worry about the bleeds afterwards.

EA isn’t meant to be a burst cleanse remember, it’s one of many. We have a lot of cleanses, but we have to take a combination of them to fight condi effectively, otherwise we have another diamond skin situation where one trait counters an entire playstyle. Try running acro/trickery/DD with all the cleanse traits, dash, shadowstep and signet of agility. Then cut down on the cleanse gradually til you find out out what your minimum is.

TLDR: EA doesn’t need a change, as thief doesn’t lack cleanses if built for it. EA isn’t a burst cleanse, it’s one of many, and is really strong given that.

Critical Kit, Thief.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
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Posted by: Hirasaki.6208

Hirasaki.6208

Have you tried it with Pistol Whip? Here’s my build for Agent Ice. Very easy wins especially against condi builds.

Full Bunker mode:
http://gw2skills.net/editor/?vZAQRAsa8an8MBVOhFmCGOBkmiFfCbLA8aCQzFwEYEsrG0CmBA-TJRHABps/gAnEA6LDAwTAAA

High attack but still Tanky
http://gw2skills.net/editor/?vZAQRAsa8an8MBVOhFmCGOBkmiFfCbOAmAjgd1gC0MYLA8aCQA-TJRHAB4XGQgTCAAPBAW2fAA

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I think it’s good as it is. I guess you’re seeking for a change because of d/p where as other sets such as s/x x/d there is always some form of evade so it syncs well with them.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Straegen.2938

Straegen.2938

It is a fine trait as-is. Not good enough to be the only condi removal a thief has and enough to supplement other condi clears. Absolutely no reason to re-balance that trait.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”