A Daredevil Rant
I fall into the crowd that feels like our class mechanic wasn’t really changed.
This suggestion sounds great. All the people crying it sounds OP to allow us to change dodges… If it’s allowed out of combat or with a high cool down like 60s+, how is that any different from opening the trait window and changing it? It would just be a QoL addition if it was only allowed out of combat.
I do agree giving us other grandmasters and these would be op. But the option to change dodges on the fly OUT OF COMBAT would be rather nice. That way we’re not getting all of them, as we’d be locked into the one we choose in combat.
I love the idea of zipping around the map dashing then when I want to fight, since generally thieves pick their fights anyway, I could switch to a more suitable dodge. If i’m dashing about and I get stealth attacked then it’s my own fault for switching to that dodge and that would leave me at a disadvantage. So we’d still need to be careful choosing.
So you want to be able to choose the dodge out of combat but don’t want new GMs because (sensibly) you know it would be OP.
What if I told you that you could just open the trait window and click the other dodge GM while out of combat?
You already know that it seems, but I mean…it’s maybe one click more? It’s directly attached to GMs, putting it on the UI as a new button would never happen.
That’s why is said it would just be a quality of life adjustment. Saves opening the trait window and taking up the screen. From a design perspective it’s just more usable considering the nature of the elite spec. Thieves are probably going to want to switch these dodges a lot. Why make something harder than it needs to be? Yes you could argue that no other class has this ability to change a trait on the fly out of combat. But no other class has 3 traits so similar that promotes switching between the 3 styles.
As to the later suggestions. I think the cool down idea is still pretty good as it would add to the uncertainty of the DD play style they seem to be going for, but obviously it would need to be tested to see its viability and if it’s OP. Maybe add the ability to switch with cool down on the BWE after this next one, see how that goes, if it’s too much just change it to out of combat only.
I saw somewhere somebody suggested having passive abilities like condi boost when not using a dodge style etc. The whole having passive abilities when not active etc sounds far too much like virtues and I doubt Guardians want us treading on their toes with their class mechanic.
(edited by Shinjiko.1352)
I don’t see how useful that’d be tbh. Changing dodge is likely to mean changing build anyway. Especially when you go between the lotus one (condition damage) and the direct damage one.