A bigger picture
Did I say I am getting tired of these threads? Ah yes I have said it like 10 times.
So you basically want to, nerf a class in fear that -> x numbers of that class together would be OP, against who and what exactly?
If you have a proper party/skill/build/gear you got no fear about thieves or anything else.
If you want my opinion, the more the days pass the more hard it becomes for me as a Thief to kill enemies in sPvP(which is not even as fun as WvW for me). Two weeks ago most opponents would just die, now most dodge when I go into stealth etc.
To me Thief is a class that people should fear less(among with few other classes), because most thieves play as glass cannons, in which case they have no survivability at all, which makes them an easy target.
(edited by lonewolf.2601)
And what if you have a full party of elementalists all throwing thier best AoE at a grouping of enemies? OMG ELEMENTALISTS ARE OP!
Most people have their issue set on one thief. You know 1v1 then it goes stealth..shank shank you dead.
We all know about PW’s Thief uses and how much it stings with the right build. Again I’m trying to tie something together cause…what if there is more then One thief?
Picture a full party of them, all using stealth and then next thing you know it’s time to play party spin. I can’t see any group surviving that. Even if you had a full party, I’m sure ALL of you are not going to stun each and every target.
You surely won’t turn around and run cause your back is turned..(Hint hint…from behind.)Dare someone to say dodge, cause dodge only evades a single attack. >_> Anyone seeing what I’m getting at here. Can’t really find the right words on it….English isn’t the best when it comes to summing it up.
Trying to clear it up.
Where we see ONE thief as a problem… A party of them would be like throwing a baby into a pit of lions….It’s not going to end well.
dodge doesnt evade a single attack, it evades every attack for the duration of the dodge animation, and it moves you
get it right, i cant see a group surviving 8 of any one class..
imagine 8 2handed hammer warriors…good luck ever doing anything
^Wolfe I’m going to give you the same offer I tell everyone else. I want to see you dodge something in stealth near you. Unless you a physic I don’t see it happening. The duration of PW is longer then duration of dodge.
As for any other classes, I’ve walked away from 3v1 battles simply playing cripple clone warfare.
And what if you have a full party of elementalists all throwing thier best AoE at a grouping of enemies? OMG ELEMENTALISTS ARE OP!
Last I check Elementalist had cooldowns.
And what if you have a full party of elementalists all throwing thier best AoE at a grouping of enemies? OMG ELEMENTALISTS ARE OP!
Last I check Elementalist had cooldowns.
And last I checked thieves had initiative… what’s your point? A concentrated attack by several elementalists throwing out every AoE they have available will easily wipe anything out.
^Wolfe I’m going to give you the same offer I tell everyone else. I want to see you dodge something in stealth near you. Unless you a physic I don’t see it happening. The duration of PW is longer then duration of dodge.
As for any other classes, I’ve walked away from 3v1 battles simply playing cripple clone warfare.
A physic what? Professor? Physical Therapist? Physician?
Key hint: PW stun is extremely short
Key hint 2: PW self roots the thief.
Just wait till A-net learns a self rooting ability is moronic on a class designed around mobility, and fixes it, then we will see some threads!
There hasn’t been an Elementalist EVER that’s managed to not get killed by their own attacks from me. Difference from a thief and Elementalist is I can target an Elementalist at anytime. I just throw a Feedback on them and watch them kill themselves with their own skills. Only time I see Elementalist even useful is spamming fire on a tower that’s about the cap to their usefulness around me.
^Wolfe I’m going to give you the same offer I tell everyone else. I want to see you dodge something in stealth near you. Unless you a physic I don’t see it happening. The duration of PW is longer then duration of dodge.
As for any other classes, I’ve walked away from 3v1 battles simply playing cripple clone warfare.
wtf…why are you trying to time the dodge when we are in stealth? you dodge for the movement, you dodge AWAY from where we stealtehd, you create room, stealth lasts 3-4 seconds, all you have to do is make room.
also like i said, doesnt matter if PW duration is longer then dodge, you dont dodge in place, you dodge AWAY from the ROOTED PW thief, so even if its duration is longer, your not in the hit box anymore.
so you won 1v3? you vs 3 enemies? wow you must be extremely skilled…oh wait…this is the forums, skill doesnt exist, if you 1v3 someone you must be OP
^Wolfe I’m going to give you the same offer I tell everyone else. I want to see you dodge something in stealth near you. Unless you a physic I don’t see it happening. The duration of PW is longer then duration of dodge.
As for any other classes, I’ve walked away from 3v1 battles simply playing cripple clone warfare.
There hasn’t been an Elementalist EVER that’s managed to not get killed by their own attacks from me. Difference from a thief and Elementalist is I can target an Elementalist at anytime. I just throw a Feedback on them and watch them kill themselves with their own skills. Only time I see Elementalist even useful is spamming fire on a tower that’s about the cap to their usefulness around me.
It sounds like what you’re really saying is that mesmer is OP against everything but thief so nerf thief.
Yes you are correct I didn’t depend on pressing 1 and 2 all game. I actually require to use more then 2 skills to take on people. As I was saying MESMERS can’t use attack skills on a person they can not target. Example: Some of their attack skills are also the escape skills.
That leaves me with what? Aoes? Which for one don’t do much but add a few boons on a character.
Yes you are correct I didn’t depend on pressing 1 and 2 all game. I actually require to use more then 2 skills to take on people. As I was saying MESMERS can’t use attack skills on a person they can not target. Example: Some of their attack skills are also the escape skills.
That leaves me with what? Aoes? Which for one don’t do much but add a few boons on a character.
first…only bad thieves press 2 buttons all game, and second, only bad players get killed by thieves who only press 2 buttons all game
im not talking about wvwvw…that is a culsterkitten and dont try to ask for balance for it, its not meant to be.
in spvp you require more awareness then the target your killing
and as for what you do as a mesmer, your telling me there is NO skill on any weapon set or any utility skill that can deal with a stealthed thief? or are you telling me that your spec you made is entirely target required and single target focused? there is a reason all theives take shortbow in there second weapon slot, and its not just cuz of the mobility, its cuz of its AOE
if your entirely single target focused thats a flaw with your spec not with thieves.
i fought a mesmer once, he had a lot of area effect spells, and proceeded to teleport around and cripple me a lot. havent had a chance to play a mesmer much so cant tell you what skills they were.
Yes you are correct I didn’t depend on pressing 1 and 2 all game. I actually require to use more then 2 skills to take on people.
Cool? That’s true of all classes, except against perma-bads.
As I was saying MESMERS can’t use attack skills on a person they can not target.
And other classes waste cooldowns or initiative when their target automatically switches to a clone, or, as you pointed out, kill themselves against mesmer glamour. It’s funny how things work out in a bigger picture. Aha, see what I did there? How I used your thread title? Brilliant.
That leaves me with what? Aoes? Which for one don’t do much but add a few boons on a character.
Yeah you’re right, it’s not like you have AoEs available that can cripple enemies, gain swiftness for allies, pushback enemies, do pretty decent damage, confuse enemies, cause random conditions, cause blinding and burning, even grant yourself and your allies stealth. And it’s not like you have abilities that teleport you wherever you want or block incoming attacks.