A few skill suggestions
1 , i gues we got enough stealth already
2. nice ideea. (36 seconds cooldown)
3. nice ideea (60-90 seconds cooldown -deception)
4. i gues most of our traps need re-work and aoe
Just a few skills that I think could be added to the thief’s array of utility skills
Skelk Venom : Your next attack stealths you (2 seconds) under the condition that your are not already stealthed.
Signet of Sanctuary : Passive : Grants increased toughness Active : Grants Aegis (2 seconds). Block next attack.
Pickpocket : Puts target enemy’s utility skills on a 10 second cool down. (Range 200).
Shadow trap : Set a trap that when triggered blinds foes (4 seconds) and you vanish in stealth.
Let me know what you think!
1 , i gues we got enough stealth already
2. nice ideea. (36 seconds cooldown)
3. nice ideea (60-90 seconds cooldown -deception)
4. i gues most of our traps need re-work and aoe
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