My moves are fresh, like my groceries.
#TeamEvonforever
So i am not sure if this is an original idea or even a good one but i figured it would be worth at least discussing.
Change P #1 to apply 1 stack of 3s Vuln per shot
Change P #2 to apply 5 stacks of 4s Bleed per shot
What this change would do is it would keep condition viability of p/x but slightly reduce it’s bleed effectiveness while increasing p/p raw damage output and adding more synergy with p/p #3 unload.
I suppose this begs the discussion of whether or not p should be a more condition or power based weapon, but what do you think of the idea as is? Do you feel it has merit or could be effective?
nah bleed is better than the 3s vuln
the problem is P #2 will still never be used because unload is still better
Change P #1 to apply 1 stack of 3s Vuln per shot
I’ve suggested skill #1 to stack vulnerability for P/P for a long time now, but Pistol #1 should stay as is for P/D. What Anet needs to do is to capitalize on the “dual-wield” mechanic and give P/P its unique skill #1, #2, #4, and #5 where #1 stacks vulnerability.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.