Acro staff and condi d/d

Acro staff and condi d/d

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Posted by: Nimrud.5642

Nimrud.5642

Hello,

I’ve seen a lot of versions of these two builds, but I’m not convinced on either one of them. They both received hot and cold from the community and I myself am not insightful enough to make a solid decision. So I’d really appreciate if you more experienced guys could give me some advice wether to use them in any version, and what those versions should exactly be.

Here they are:

acro staff

condi d/d

ty

enthusiastic noob

Acro staff and condi d/d

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Posted by: Zilvereen.2091

Zilvereen.2091

d/d condi build lacks mobility and disengage mechanics. My trickery tree would be 1-3-2 and instead of precision signet i would go for Spider Venom and ofc Basilisk Venom.

This Staff build wont work. Simply enough spamming Vault all the time will kll nothing. A few misses and evades will leave you soon out of initiative. You need to learn to combine skills like

Impairing Daggers – 2 or 4 – Steal – Fist Flurry
or
Impairing Daggers – Bounding Dodger- Steal – Fist Flurry
or other burst dmg combos. Usually you do a combo as above then play around with Vault-Dodge then combo again to finish.

For Daredevil i would go 3-1-3 or 3-1-2 and Acro 3-3-3

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Posted by: Zaerah.1630

Zaerah.1630

Not sure about the condi build as i haven’t played it myself, but i don’t think it would be very good.

Problem with staff is that vault is easy to dodge, and it lacks interrupts which is really bad when fighting against eles/necros/rangers

But really, d/p is the way to go, i have played maybe 150+ games with thief this season and managed to get to diamond, i have tried almost everything i can think of and in the end i always come back to the “meta” d/p with some slight changes.

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Posted by: CadeRG.4508

CadeRG.4508

I’ve been testing out a few builds over the last few months. I can finally confirm that:

“Staff is love, Staff is lyf.”

Vaulting daredevil leap frog teef of AoE destruction

Acro staff and condi d/d

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Posted by: Moonsinn.5382

Moonsinn.5382

Personally, I keep going back to this as a staff build.

http://en.gw2skills.net/editor/?vZAQJAWVn8lCFmi9OBGOBkmiFqiqLBCgGYO77+y3LE+gSA-TpBFABEcBAA+IAswhAQ8yAA8AAqZ/BA

It’s not a burst build, but you have tons of mobility and sustain with great damage. I can do the +1/decap role well and can also help a lot in team fights. I can also run away from almost any losing battle to go elsewhere. Oh, and I 1v1 most classes fairly easily.

Aethelweard Rex – Guard
Trist Lockwood – Thief
Aelius Swift – Warrior

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Posted by: Petoox.6570

Petoox.6570

tbh only really good build is scholar d/p with dash.

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Posted by: Asrat.2645

Asrat.2645

I know most thieves are in an unhealthy, non-platonic relationship with trickery, but you will really be wanting acro over trick on the condi build. Your conditions tick slowly and you depend on being able to stay in a fight. A good acro d/d can let you heal against most enemies damage just as good as any bunker. For the same reason I would recommend UC over LT.

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Posted by: Deathrubber.3861

Deathrubber.3861

you will really be wanting acro over trick on the condi build. Your conditions tick slowly and you depend on being able to stay in a fight. A good acro d/d can let you heal against most enemies damage just as good as any bunker

He is right on that, been running condi dd very succesfull for a while now. Furthermore, as u dont want dash u need the acrobatic mobility (cleanse, stunbrk, swift) to keep the thiefs advanteges. thats the build u looking for in case (mind that amulet has wrong stats on gw2skills)
http://gw2skills.net/editor/?vZAQNAoYVn8lCFmidmCmOBkmilWCrbx8E2CaBgDwCY+EuCfhA-TZxBQBA4MAssHAQDLDYhDBgB3fAA