Advice - Dungeon Build/Armor
sigil of blood heals for 453 at level 80, and an additional 1 health for every 10 Healing Power.
i run almost similar traits, 0/30/0/20/20, taking taking uncatchable or bountiful theft, with signet of malice, D/D, and caltrops. you get really nice sustain with that. especially with some healing and condition gear.