(edited by Vagelis.9562)
All-around pve build
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and P/S for tanking
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P/S… ? You mean S/P? Or did Thieves recently get an update allowing sword offhand?
Edit: S/P yes , sorry it’s 2am here
(edited by Vagelis.9562)
i don’t belive you need 15 points in trickery… maximum initiative since you want constant damage for farm not burst
as well… your critical looks poor, and you got dagger damage trait , wich you use only on 1 weapon set out of 3
Mug might be better than potent poison. Shadow refuge is better as a group skill and maybe it is a bit of a crutch in solo play. I doubt if you’re getting value from fleet shadow so maybe use signet of shadows and try out vigour on healing. When using sword/dagger you could trait for cloaked in shadow and assassins reward and give that a try. Smokescreen is worth looking at before you go into dungeons, particularly with dagger/dagger.
I wouldn’t bother saving for a legendary yet. It’s not something you can force to happen in a reasonable amount of time. Spend your coins now on what you need now.