An untested build: predictions?
potential for what…? feed pips? throw matches? look like a kitten? give the other team lol’s and receive thanks and praise, maybe tips for throwing match?
mate you clearly don’t know much of what your doing, given the skills/traits chosen for a pvp setting and amulet… and mentioning backstab potential with that amulet…
potential for what…? feed pips? throw matches? look like a kitten? give the other team lol’s and receive thanks and praise, maybe tips for throwing match?
mate you clearly don’t know much of what your doing, given the skills/traits chosen for a pvp setting and amulet… and mentioning backstab potential with that amulet…
thats harsh but had to be said.. u are welcome to test any build in unranked plays but this will make ur team lose ranked pips if u have any skilled opponent.
1200 Condition damage without Dagger training, Trip Wire instead of Needle Trap, Ice Drake venom instead of Spider…I’m not saying that Needle and Spider are good picks, I’m simply saying that you have 1200 condition damage without any way to deal condition damage.
Also, why Signet of Malice and an amulet with Healing Power? Did you mean to also take Caltrops?
The way it looks like right now; the skill you’ve chosen doesn’t match the traits you’ve allocated nor the amulet you’ve picked. This build is also susceptible to cripple and immobilize. Shadow Step is not an ideal skill to use to remove CC, but if that’s all you’ve got then expect to lose way more than winning because you’ll need a low cooldown anti-CC like Withdraw or Unhindered.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.