Anet Not Testing Changes before Release?

Anet Not Testing Changes before Release?

in Thief

Posted by: Jitters.9401

Jitters.9401

I just posted this in the bugs forum. Makes me think they hired second rate programmers for the game. I have seen developers and managers get fired for being this bad.

On any server borderland.

South East tower.
Pop over onto the woodwork ledge that runs just south of the tower lord room ( for reference the north is supply hut). So you are still in the tower on a place that was made useable.
Was fighting a Mesmer and warrior. I couldn’t use any skill that required a teleport on a perfectly flat area where I could walk.

I see too much of this where I am unable to use stepping skills when I totally capable of walking onto the spot. Real annoying.

These things have been going on too long so I have refused to support you anet by buying gems.

Like bad service in a restaurant. I do not tip which would promote poor workmanship. I would recommend all thieves do the same till the mechanics are fixed, otherwise we wait for 3 months like back when steal was broken to put us in the reveal state automatically. Unfortunately, it has been proven that money talks more then just forum posts.

Anet Not Testing Changes before Release?

in Thief

Posted by: Zero Day.2594

Zero Day.2594

I’ll leave this here:

I’m sure that you’ve just misread something or misinterpreted something when they said fixed.

Thief Nerf/Change Wish List. Advice List
Join the TEEFs!

Anet Not Testing Changes before Release?

in Thief

Posted by: ZoroDaOtter.3859

ZoroDaOtter.3859

As long as it doesn’t break the game or can be exploited, Anet doesn’t care. There’s tons of broken things in the game that needs some fixing. For example, Guardian’s grandmaster trait Radiant Retaliation has been broken for several months now and has seen multiple posts (and probably a lot of bug reports) but no fix or news about has been seen.

(edited by ZoroDaOtter.3859)

Anet Not Testing Changes before Release?

in Thief

Posted by: Doggie.3184

Doggie.3184

They patched the rapid toe stubbing when running down slopes~ I haven’t encountered that since then. Looks like you are talking about toe exploding, lol. I never had one quite that dramatic. XD

Something that has annoyed the crap outa me though is I can’t use Infiltrator Arrow on ramps/steps. I get an error message. I almost died in WvW when I was running from an SMC zerg and using it on the steps going to wall while running up it and wondering why it wasn’t going off.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.