Any changes besides Daredevil?

Any changes besides Daredevil?

in Thief

Posted by: Overcooked Pie.4930

Overcooked Pie.4930

Q:

Is there any changes going to be made to the thief class besides adding all of the Daredevil stuff? Specifically, I mean is there any chance ANET will buff/change the Venoms and Traps? As far as Venoms go, they feel fairly under powered, but that’s not even my main concern. I feel like thief traps are the most useless utility set in any class. They are just so weak and plain, and I have never have seen them be used much, if at all, let alone use them myself. Have the devs said anything regarding this or not?
Thanks!

Any changes besides Daredevil?

in Thief

Posted by: Serious Thought.5394

Serious Thought.5394

Inb4 wvw players tell you traps op because trapper runes+0 condi removal=op.

Worst Thief in the world, yes I am.

Any changes besides Daredevil?

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

Must be noted Thieves don’t need "OP"Trapper Runes to be “OP” it just kills bads faster.. for no condi removal or reveal options