Any ideas for a good dungeon build?
I think your utilities need to be more party based but definitely include Shadow Refuge because of the stealth and heal it can give to your teammates when they are in a bind or downed. And instead of 5 in crit strikes, I would put 5 more into Trickery for 3 more initiative so you can use your skills more.
also take a look into this thread:
https://forum-en.gw2archive.eu/forum/professions/thief/Please-teach-me-how-to-play-in-dungeons
(edited by eYueNasty.8650)