[OHai] – Northern Shiverpeaks
Anything left for S/P?
[OHai] – Northern Shiverpeaks
Umm IS was meant to have a 1200 range, said so in it’s tooltip.
People complaining that ANet FIXED not NERFD, but FIXED it so Thiefs can no longer have a “Get out of jail free card” skill, that has been rumored to be useful up to 2000 range, so pretty much, yes they changed it, but they changed it to how it was spost to work, they didn’t NERF it like everyone is saying…
https://www.twitch.tv/amazinphelix
Umm IS was meant to have a 1200 range, said so in it’s tooltip.
People complaining that ANet FIXED not NERFD, but FIXED it so Thiefs can no longer have a “Get out of jail free card” skill, that has been rumored to be useful up to 2000 range, so pretty much, yes they changed it, but they changed it to how it was spost to work, they didn’t NERF it like everyone is saying…
I am not going to argue with you about the definition of a nerf, but I will tell you it was not fixed. It is now way more buggy then it was.
As others have stated, the tooltip also says it returns you to your original location, not in a tree/underground/a random distance from your location to the original location.
[OHai] – Northern Shiverpeaks
Umm IS was meant to have a 1200 range, said so in it’s tooltip.
People complaining that ANet FIXED not NERFD, but FIXED it so Thiefs can no longer have a “Get out of jail free card” skill, that has been rumored to be useful up to 2000 range, so pretty much, yes they changed it, but they changed it to how it was spost to work, they didn’t NERF it like everyone is saying…
Why is it that people who have no idea what they’re talking about insist on talking
Infiltrator’s Strike 3 Shadowstep to a foe and strike them. Use Shadow Return to shadowstep back and cure one condition.
Shadow Return 2 Return to your original location. Cure one condition.
http://wiki.guildwars2.com/wiki/List_of_thief_skills
Where’s this Fabled 1200 range? Oh right, it doesn’t say that. It says, “Return to your original location. Cure one condition.”
Sorry if I sound angry, it’s just that you’re about the 50th person I’ve seen use that as a response so you’re the 50th person to reply without actually checking their facts.
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
I’ve never had s/p been too useful in pvp/wvw, but it’s great in pve. Even if they buff pistol whip the set will still not be good enough in a pvp setting where everyone is moving.
Unless they make it so that you can move while pw is doing it’s animation, then you’d see more people use it for sure.
Also inf.strike’s shadow return shouldn’t cost any initiative anymore imo.