AoE's breaking stealth and applying Revealed?

AoE's breaking stealth and applying Revealed?

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Posted by: Pawstruck.9708

Pawstruck.9708

Hello guys,

Please be patient with me as I’m rather new and I’m trying not to rage here after having come out of three losing battlegrounds.

How long has this been in the game (or have I just not noticed)? Is it any AoE spell that reveals you on hit, or just certain ones? I was fighting this Elementalist over and over and he just seemed to Reveal me with every spell he slung. It was incredibly frustrating.

If this is a thing, I’m 100% abandoning my Thief, and possibly quitting this game. Funny thing is, I tell myself I only play GW2 for the PVE stuff, and PVP is just a mini-game due to balance issues. I get my PVP fix from League. Still, I want to be able to have fun when I need to do SPVP for a daily or WVW… and I might just quit if this is true and doesn’t change.

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Posted by: RedSpectrum.1975

RedSpectrum.1975

Not that I know of, there is no skill as of yet that pulls you out of stealth

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: Incurafy.6329

Incurafy.6329

Can you describe more specifically what was happening? Because at present, there are no anit-stealth skills and this isn’t possible.

thiefhitfor2kbetternerf
all is vain

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Posted by: Pawstruck.9708

Pawstruck.9708

Thanks for the replies.

What SEEMS to be happening is that I’ll go into stealth — without Revealed on — and somehow be knocked out of it when I take damage. I’m not being knocked out of Shadow Refuge, and I’ve tried multiple ways of stealthing (dagger/pistol combo, hide in shadows, etc.) Maybe I’m just making it up?

Are they CONSIDERING adding these kinds of abilities to the game? :/ I’ve heard rumors.

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Posted by: Incurafy.6329

Incurafy.6329

Rangers are receiving an anti-stealth buff on one of their least taken utilities and it’s rumoured to give a four second reveal to an unstealthed character. Nothing dramatic, but it makes it sound as though they will give every class a skill like that in the future.

I don’t know what to say other than to try again and keep a closer eye on your stealth/reveal icons, and remember that revealed lasts 4 seconds in PvP.

thiefhitfor2kbetternerf
all is vain

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Posted by: RedSpectrum.1975

RedSpectrum.1975

How are you going into stealth? CnD, DP combo?

Shawtell, Zen Verani, Rayshia Howen, Iyado, Colace Nzoir, Arteel Fyrien [Teef]

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Posted by: Dagins.5163

Dagins.5163

I can just confirm that, but I have no idea how exactly does it happen. Last time I can remember was using shadow refuge at low HP, then I got hit what activated last refuge (I was in stealth, no attacking at all), and got revealed.

Signed, level 1 alt

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Posted by: WyldKat.4712

WyldKat.4712

The only things that ever pull me out of stealth like that is possibly a weapon switch where your auto-1 fires off right after the swap. Nothing they do should rip you out unless you’re pulled or pushed out of the Love Shack, or you have Last Refuge go off when you’re using C&D, or you toss out a Gunk hunk and the field hits something. Or you have a Dancing Dagger or a Trick Shot arrow bouncing around too.

Never happens.

Zestee, Cryptician Zetti, Zissi The Jack, Zi Mao,
Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
[ODIN],[NaCl] – Tarnished Coast

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Posted by: Advent.6193

Advent.6193

I wonder … do the Thieves summoned by Thieves’ Guild interact negatively with Stealth?
Although, WyldKat’s logic of Dancing Dagger or random Trick Shot bounce could explain it. I know random Winds of Chaos bounces can De-stealth me when I’m running Mesmer.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: WyldKat.4712

WyldKat.4712

I know random Winds of Chaos bounces can De-stealth me when I’m running Mesmer.

Found that out too. Any direct damage hit that pops a BAM number is the display will unstealth you. Do NOT drop Chaos Storm (where it will hit enemies) and then go into mesmer stealth. Make sure all your projectiles are done before going in or you’ll pop right back out when they hit.

Zestee, Cryptician Zetti, Zissi The Jack, Zi Mao,
Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
[ODIN],[NaCl] – Tarnished Coast

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Posted by: Stooperdale.3560

Stooperdale.3560

This could be a sticky topic for the subforum. How thieves lose stealth!

- leave shadow refuge too early
- fire a missile, go into stealth, missile hits targets and breaks stealth
- something like stolen gunk applies damage on your behalf and breaks stealth

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Posted by: Infamous Darkness.3284

Infamous Darkness.3284

were you in WvW? cause (http://wiki.guildwars2.com/wiki/Stealth_Disruptor_Trap) this could be your problem.

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”

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Posted by: Viking Jorun.5413

Viking Jorun.5413

Until October 15th, only you can pull yourself out of stealth. After that, a ranger can give you 4 seconds of revealed (but judging by their forums nobody’s going to waste a utility to do so.)

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

This sounds like Rune of Air to me.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Ryan.8367

Ryan.8367

viking

its not worth it, other than to troll thieves in duels , which i will be doing

Tanbin 80 Ranger
Maguuma

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Posted by: Straegen.2938

Straegen.2938

Make sure your auto-attack is turned off.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Dee Jay.2460

Dee Jay.2460

I’ve had this happen to me before too and I’m still not sure what it is.

At time I’ll just randomly get “Revealed” for no obvious reason. Since I use “Runes of the Ogre” I think it might have something to do with the Rock Dog. Maybe it breaks your Stealth when it attacks something.

Either that or Clusterbomb bleeds ticking are throwing me out of Stealth.

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Posted by: Pawstruck.9708

Pawstruck.9708

Holy crap.

Rune of Air.

/thread.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Holy crap.

Rune of Air.

/thread.

I thought so.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Shemsu.8721

Shemsu.8721

Did people forget about the arrowcart skill that pulls people out of stealth and gives revealed?

http://wiki.guildwars2.com/wiki/Toxic_Unveiling_Volley

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Posted by: Advent.6193

Advent.6193

Nah. They didn’t forget that one. It’s more that folk are in arms about a fully mobile anti-stealth maneuver. But, yes – the sheer amount of things that you can do to yourself and get de-cloaked by “accident” is kinda silly.

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: Dee Jay.2460

Dee Jay.2460

Nah. They didn’t forget that one. It’s more that folk are in arms about a fully mobile anti-stealth maneuver. But, yes – the sheer amount of things that you can do to yourself and get de-cloaked by “accident” is kinda silly.

Yeah, I hate how contrived the whole Revealed mechanic is. I understand why it exists but god kitten it’s so fickle and sensitive to all kinds of things.

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Posted by: Shemsu.8721

Shemsu.8721

Nah. They didn’t forget that one. It’s more that folk are in arms about a fully mobile anti-stealth maneuver. But, yes – the sheer amount of things that you can do to yourself and get de-cloaked by “accident” is kinda silly.

Yeah, I hate how contrived the whole Revealed mechanic is. I understand why it exists but god kitten it’s so fickle and sensitive to all kinds of things.

Probably because it wasnt part of the initial design, it was added late beta and like most things added last minute, not well thought out or implemented

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Posted by: tigirius.9014

tigirius.9014

The only problems I’ve seen with mobs in PVE are how they STILL to this day somehow see you when they cast certain spells while you’re visible and then when you stealth those spells still hit you and fly right to you if you’re in the process of escaping.

Some mobs follow you like they can see you still.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

The only problems I’ve seen with mobs in PVE are how they STILL to this day somehow see you when they cast certain spells while you’re visible and then when you stealth those spells still hit you and fly right to you if you’re in the process of escaping.

Some mobs follow you like they can see you still.

About projectiles: Slow moving projectiles, like Guardian’s Scepter auto-attack, will track you until it hit (or decayed) even if you go in stealth. That’s because the skill only check for target status upon casting — the projectile does not. So once the target check is confirmed, that slow moving projectile will follow you until it hit or decayed.

About Mob AI: They will run towards the point where you activated stealth. Say there are 2 rocks next to each other. You are standing on Rock-A when you activate stealth, then you move to Rock-B. You can then watch the mob running towards Rock-A, because this is where they’ve seen you last. So if you just stay there thinking that they will go away, then you’re toast, because they will stay there for atleast 6s before they move away — while keeping aggro on you the whole time. Fun, fun.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.