As a thief: BS is OP

As a thief: BS is OP

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Posted by: BabelFish.7234

BabelFish.7234

The current glass BS build is kinda op. As a non-glass thief (1600 hp, 2300 armor, full exotics, blah blah) I still melt to the build. It’s not that it does too much damage its that the stealth mitigates any risk of the build.

Sure I can AoE the kitten outta them with sword spams and I can survive copious amounts of damage but when you can’t see them you can’t target them.

I realize that the BS thief does need a nerf now, perma stealth just isn’t healthy for the game.

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Posted by: Grimwolf.7163

Grimwolf.7163

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

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Posted by: Kuroin.1703

Kuroin.1703

OP has no idea how thieves work it seems. Also 2300 armor? what is that joke? Im fully glass cannon with 2k armor.

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Full exotics?

Oh, goodie, a WvW post we can all safely disregard.

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Posted by: Kuroin.1703

Kuroin.1703

Full exotics?

Oh, goodie, a WvW post we can all safely disregard.

WVW is no less part of the game than spvp, tbh I think wvw is more popular than spvp currently yet OP is obviously not stacked in the way he is stating so its kinda moot I guess…

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Posted by: BabelFish.7234

BabelFish.7234

Anonymous Hood of the Mad King
+45 power
+32 tough
+32 vit
Defense: 97

Med Aurora Shoulderpads of the Mad King
+45 power
+32 tough
+32 vit
Defense: 97

Valk Emblazonized Coat of the Mad King
101 power
72 vit
5% crit dmg
338 def

Med Mortal Gloves of the Mad King
32 power
24 vit
24 tough
157 def

Valk Emblazonized Pant of the Mad King
67 power
48 vit
5% crit dmg
Def 218

Med Aurora Boots of the Mad King
32 power
24 tough
24 vit
157 def

Warden Sword of Force
Weapon strenght: 905-1000
+90 power
+64 precision
+5% dmg
+5% crit dmg

Berserker’s Pearl Handcannon of Air
+90 power
+64 precision
+5% crit dmg

Berserker’s Peal Needler of Bloodlust
Weapon Strength: 876-1029
+90 power
+64 precision
+5% crit dmg

Berskerer’s Spineguard of the Berserker
+18 power
+13 precision
+1% crit dmg
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Earring of the Berserker x2
+40 power
+40 precision
+56 tough
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Ring of the Berserker x2
+48 power
+48 precision
+67 tough
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Amulet of the Berserker
+64 power
+64 precision
+90 tough
+25 power
+15 precision
+3% crit dmg

Total Stats:

Power: 2324
Precision: 1687
Toughness: 1356
Vitality: 1340
Attack: 3338
Critical Chance: 41%
Armor: 2420
Health: 15647

Nice comments guys. Now eat your humble pie.

perma invis meaning bypassing the debuff by not attacking, using shadow refuge to stack stealth and casting things like thieves guild while remaining invis followed by the BS combo.

I don’t think bs itself is broken. Its the combination of casting while invis and shadow refuge creating a insanely long stealth period.

Both mitigate the drawbacks for going full glass cannon which quite frankly is broken.

If you go full glass you should you shouldn’t be a survivability machine.

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Posted by: Insignia.3826

Insignia.3826

Anyone else getting tired of these threads about over powered thiefs?

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Posted by: testpig.5018

testpig.5018

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

You think CnD is the only form of stealth to be used in combat? do you even play this class?

I have 5 forms of stealth that can be used during any combat… backstab chain, to heart seeker, to CnD and repeat.. is very easy, and if your CnD cost is not up yet, just popping into stealth with any of the other 4 forms of stealth can generate enough int to backstab and CnD yet again.

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

You think CnD is the only form of stealth to be used in combat? do you even play this class?

I have 5 forms of stealth that can be used during any combat… backstab chain, to heart seeker, to CnD and repeat.. is very easy, and if your CnD cost is not up yet, just popping into stealth with any of the other 4 forms of stealth can generate enough int to backstab and CnD yet again.

Unless you trait for it, you’re only going to be gaining 2 initiative for non-shadow refuge stealths, and shadow refuge is an invitation for the opponent to AoE half your health away.

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Posted by: BabelFish.7234

BabelFish.7234

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

You think CnD is the only form of stealth to be used in combat? do you even play this class?

I have 5 forms of stealth that can be used during any combat… backstab chain, to heart seeker, to CnD and repeat.. is very easy, and if your CnD cost is not up yet, just popping into stealth with any of the other 4 forms of stealth can generate enough int to backstab and CnD yet again.

Unless you trait for it, you’re only going to be gaining 2 initiative for non-shadow refuge stealths, and shadow refuge is an invitation for the opponent to AoE half your health away.

This proves you have no clue on this subject. If you stand in the middle of your shadow refuge for the duration you’re a bad thief and should feel bad.

You’re not even taking into context that initiative has a innate regeneration or the passive signet ability/traits which regen it while spec’d differently.

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Posted by: Fritz.5026

Fritz.5026

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

You think CnD is the only form of stealth to be used in combat? do you even play this class?

I have 5 forms of stealth that can be used during any combat… backstab chain, to heart seeker, to CnD and repeat.. is very easy, and if your CnD cost is not up yet, just popping into stealth with any of the other 4 forms of stealth can generate enough int to backstab and CnD yet again.

Unless you trait for it, you’re only going to be gaining 2 initiative for non-shadow refuge stealths, and shadow refuge is an invitation for the opponent to AoE half your health away.

This proves you have no clue on this subject. If you stand in the middle of your shadow refuge for the duration you’re a bad thief and should feel bad.

You’re not even taking into context that initiative has a innate regeneration or the passive signet ability/traits which regen it while spec’d differently.

I am not trying to troll, but you cannot have a serious conversation with thieves on this forum.

As far as the posters here are concerned they are all good players and everyone else is bad. Its just a coincidence that all the good players chose to play thieves and has absolutely no indication on the classes strength whatsoever.

everyone else is just bad, except thieves.

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Posted by: BabelFish.7234

BabelFish.7234

Wait, by “perma-stealth”, are you talking about the person just… using CnD, waiting it out, then using CnD again immediately after? Just that, and not much else?
I can see how that might be annoying, but… it’s not like they’re winning any fights.
And where does Backstab fit into that, since using it gives you Revealed.

You think CnD is the only form of stealth to be used in combat? do you even play this class?

I have 5 forms of stealth that can be used during any combat… backstab chain, to heart seeker, to CnD and repeat.. is very easy, and if your CnD cost is not up yet, just popping into stealth with any of the other 4 forms of stealth can generate enough int to backstab and CnD yet again.

Unless you trait for it, you’re only going to be gaining 2 initiative for non-shadow refuge stealths, and shadow refuge is an invitation for the opponent to AoE half your health away.

This proves you have no clue on this subject. If you stand in the middle of your shadow refuge for the duration you’re a bad thief and should feel bad.

You’re not even taking into context that initiative has a innate regeneration or the passive signet ability/traits which regen it while spec’d differently.

I am not trying to troll, but you cannot have a serious conversation with thieves on this forum.

As far as the posters here are concerned they are all good players and everyone else is bad. Its just a coincidence that all the good players chose to play thieves and has absolutely no indication on the classes strength whatsoever.

everyone else is just bad, except thieves.

I think that’s a little harsh. Posts like the mentioned are more or less proof that theory crafting is a waste of time because anyone with real experience knows better.

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Posted by: Fixeon.5076

Fixeon.5076

So….. lets just say thieves don’t have stealth any more. How do you plan on living? You have a thief. I challenge you to go into wvw when its busy and never use stealth once.

And lets just say you’re saying that chaining stealth is the OP part of being a thief…. OK now lets run another test. You can only use your heal “hide in shadows” as your stealth. Now go kill them tiger. And do me a favor fraps it and post it so we can see how well you do.

Fixeon – Guardian
Umberage of Death – Thief
~~~Sanctum of Rall~~~

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Posted by: BabelFish.7234

BabelFish.7234

So….. lets just say thieves don’t have stealth any more. How do you plan on living? You have a thief. I challenge you to go into wvw when its busy and never use stealth once.

I do it every day bro It’s called S/P+SB and I live most of the time.

And lets just say you’re saying that chaining stealth is the OP part of being a thief…. OK now lets run another test. You can only use your heal “hide in shadows” as your stealth. Now go kill them tiger. And do me a favor fraps it and post it so we can see how well you do.

The OP part is bypassing the revealed debuff. I don’t know why you’re rambling on about things that haven’t been mentioned and I’m not sure why you’re so defensive, heaven forbid a thief player brings some objectivity into the sub forum.

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Posted by: Gabi.5264

Gabi.5264

by his comments i doubt the OP even plays a thief, nothing to see here, just another whine.

thanks op …

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Posted by: BabelFish.7234

BabelFish.7234

by his comments i doubt the OP even plays a thief, nothing to see here, just another whine.

thanks op …

See attachment and eat your words.

Attachments:

As a thief: BS is OP

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Posted by: Fixeon.5076

Fixeon.5076

So leaving aside that you are simply trading hiding in stealth for stun locking people… I believe this is about how OP backstab is. (unless I miss read the title?) Go D/D and lets see how long you live without stealth.

Fixeon – Guardian
Umberage of Death – Thief
~~~Sanctum of Rall~~~

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Posted by: BabelFish.7234

BabelFish.7234

So leaving aside that you are simply trading hiding in stealth for stun locking people… I believe this is about how OP backstab is. (unless I miss read the title?) Go D/D and lets see how long you live without stealth.

Heh, you should try stun locking people with S/P. You’ll soon find it doesn’t “lock”.
Next who said D/D shouldn’t have stealth. You need to get some sleep then come here and post when you’re fresh.

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Posted by: DesertRose.2031

DesertRose.2031

Please give your threads accurate titles as you are claiming that the BS build respectively combo is OP, not BS itself.

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Posted by: Fixeon.5076

Fixeon.5076

" It’s not that it does too much damage its that the stealth mitigates any risk of the build."

So…. I am trying to figure this out. You say here that stealth mitigates any risk. I say don’t use stealth and see how well you do. And you say your not saying not to use stealth? Whahhh?

Fixeon – Guardian
Umberage of Death – Thief
~~~Sanctum of Rall~~~

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Posted by: BabelFish.7234

BabelFish.7234

" It’s not that it does too much damage its that the stealth mitigates any risk of the build."

So…. I am trying to figure this out. You say here that stealth mitigates any risk. I say don’t use stealth and see how well you do. And you say your not saying not to use stealth? Whahhh?

I don’t use stealth in my current build but that’s irrelevant. My issue with the BS build is the amount of stealth and bypassing the revealed debuff which in turn allows invisi-casting and extreme survivability.

These mitigate the risks of the glass cannon BS thief and thusly make it OP.

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Posted by: Fixeon.5076

Fixeon.5076

You cant hit with backstab without getting the revealed debuff which lasts for 3 seconds. It is impossible to stay perma invisible wile using backstab. The only way to go around the revealed debuff is to wait until your stealth is just about to drop and time CnD to hit after you pop out of stealth (or shortly after). You are complaining about the wrong skill in your thread topic.

And if you are talking about the fact that you cant see thieves who backstab you for seconds after he does so that is due to culling/rendering which is a game engine problem and effects all stealth.

Fixeon – Guardian
Umberage of Death – Thief
~~~Sanctum of Rall~~~

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Posted by: Daendur.2357

Daendur.2357

BS is not OP.
BS just does damage, it doesn’t provide boons, conditions nor anything else, and it does less damage than a lot of other skills.

@Fritz: we are not saying that only thieves “are all good players and everyone else is bad.” just that only bad players come here to complain. There are a lot of good players out there and instead of complaining they have learned how to counter thieves. Indeed it is becoming harder day after day.

Black Thunders [BT] – Gandara

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Posted by: BabelFish.7234

BabelFish.7234

You cant hit with backstab without getting the revealed debuff which lasts for 3 seconds. It is impossible to stay perma invisible wile using backstab. The only way to go around the revealed debuff is to wait until your stealth is just about to drop and time CnD to hit after you pop out of stealth (or shortly after). You are complaining about the wrong skill in your thread topic.

And if you are talking about the fact that you cant see thieves who backstab you for seconds after he does so that is due to culling/rendering which is a game engine problem and effects all stealth.

I’m aware of the rendering issue.
When I say perma-invis its a hyperbole. I know how the BS thief works, I ran the build myself for a while (too squishy for dungeons though so I made a S/P thief).

You get around the debuff by as you said, letting the stealth expire. I keep saying it but I’ll say it one more time. The issue is the mass stealth mitigates the weakness of the BS glass build.

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

This proves you have no clue on this subject. If you stand in the middle of your shadow refuge for the duration you’re a bad thief and should feel bad.

You’re not even taking into context that initiative has a innate regeneration or the passive signet ability/traits which regen it while spec’d differently.

A) You need to stand in the refuge for 4 seconds before you can leave. For my “oh so weak condition ranger” I can hit you for a good 5k condition damage in that time in my worst case scenario, let alone the damage dealt by the conditions after you can leave your refuge. Necros can easily outright kill you in that time with the use of a couple wells.

B) I said specifically “if you’re not traited for it”. Yeah, you can trait and such for more initiative when stealthing, but at the same time, you’re ignoring the things you give up when going 30 points into shadow arts, or 20 into acrobatics.

(edited by Rottaran Owain.6789)

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Posted by: BabelFish.7234

BabelFish.7234

by his comments i doubt the OP even plays a thief, nothing to see here, just another whine.

thanks op …

See attachment and eat your words.

In Theory:

If i was using S/P build going against BS build thief, i would use Skill number 5 then turn 180 and use Skill number 1.
To counter Thiefs Guild, i would activate Skill 5 and use Dagger Storm while standing in the poo of melee invulnerability from Skill 5.

Well i don’t play S/P, so i don’t know if it will work or not. But thats something i would try.

Also your Utility Skill 7, i would change to some form of escape mechanic: like Stealth or Shadowstep, or maybe Knockdown then unload on to him your hasted Pistol Whip x2 while he is knockdowned for 3 seconds.

Actually I tend to make most thieves run or use Shadow Refuge. If they sue SR I get a free kill because I pop haste and PW x3, instagibbed thief. There are occasions where I get owned by BS thieves but that’s mostly because they’re a better thief then I am.

This is from a neutral standpoint since thieves are crying about the possible nerf and other people are crying about damage. What both sides seem to not realize is the damage isn’t the issue. It’s the amount of stealth used to make the super squishy build not squishy at all, heck even if you were to get them down to 25% health they could simply stealth up and run or switch to SB and infiltrator’s arrow away.

This stops the build from actually having a weakness.

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Posted by: Panacea.4927

Panacea.4927

Glass cannon backstab thief attacks? Mitigate/evade his burst and bring him down to 50% hp and he will use hide in shadows.
Backstab thief used hide in shadows? Give him all condition dmg you have and some direct dmg. Even if he tries to stealth now, he will just die as the usual glasscannon backstab thief has no means anymore to remove conditions.
Channeled abilities are also nice to hit the thief when he is about to stealth. Often ppl even try to push the thief out of the refuge. AoE the place the thief went works nicely too.

Stealth doesnt make the thief unbeatable, as most persons still think. I’ve meet enough good players in WvWvW who made it rather hard for me to fight them even while stealthing, but on the other hand there are enough player who have no clue and behave like NPCs … “Enemy is gone?… Alright, lets get back to my usual routine and wait for another player to hit me in the face.”
What would you do if a Warrior pops his Vengeance after he was downed? Do you hit him still or do you ignore/CC him till he dies?
What would you do if a Ele goes into mist form? Would you try to hit the mist or try to wait the time till it ends?

Every class has someway to mitigate damage and yet no one complains about it as it are rather obvious ways. Thiefs way to “mitigate”…. well they dont mitigate it, they just go invisible… is stealth, which lasts only 3 seconds, is hardly worth to stack it and still lets the thief take full damage.

If you dont find a weakness at backstab thiefs, then you are just bad. :P

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Posted by: Daendur.2357

Daendur.2357

if you run a super squishy glass cannon build, you do not have a lot of stealth and you do not have a lot of initiative nor ini regen and you do not have abilities to just run away. Why? Because you are using traits and utilites to make your build effective.
At 25% health you probably are out of initiative so you can’t just “infiltrator’s arrow away” and if you stealth, using shadow refuge you are a dead thief.

Black Thunders [BT] – Gandara

(edited by Daendur.2357)

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Posted by: AjoraOaks.3659

AjoraOaks.3659

Honestly, you don’t get a whole lot of stealth without SR & HiS. I’m pretty sure one thief saying another thief has too much stealth is kinda weird? Also, your screenshot suggests you prefer signets + haste which is your own choice to not use stealth at all. You might be better off playing warrior, go look into it.

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Posted by: Imperator totius Sylvari.9164

Imperator totius Sylvari.9164

Anonymous Hood of the Mad King
+45 power
+32 tough
+32 vit
Defense: 97

Med Aurora Shoulderpads of the Mad King
+45 power
+32 tough
+32 vit
Defense: 97

Valk Emblazonized Coat of the Mad King
101 power
72 vit
5% crit dmg
338 def

Med Mortal Gloves of the Mad King
32 power
24 vit
24 tough
157 def

Valk Emblazonized Pant of the Mad King
67 power
48 vit
5% crit dmg
Def 218

Med Aurora Boots of the Mad King
32 power
24 tough
24 vit
157 def

Warden Sword of Force
Weapon strenght: 905-1000
+90 power
+64 precision
+5% dmg
+5% crit dmg

Berserker’s Pearl Handcannon of Air
+90 power
+64 precision
+5% crit dmg

Berserker’s Peal Needler of Bloodlust
Weapon Strength: 876-1029
+90 power
+64 precision
+5% crit dmg

Berskerer’s Spineguard of the Berserker
+18 power
+13 precision
+1% crit dmg
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Earring of the Berserker x2
+40 power
+40 precision
+56 tough
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Ring of the Berserker x2
+48 power
+48 precision
+67 tough
+25 power
+15 precision
+3% crit dmg

Emerald Orichalum Amulet of the Berserker
+64 power
+64 precision
+90 tough
+25 power
+15 precision
+3% crit dmg

Total Stats:

Power: 2324
Precision: 1687
Toughness: 1356
Vitality: 1340
Attack: 3338
Critical Chance: 41%
Armor: 2420
Health: 15647

Nice comments guys. Now eat your humble pie.

perma invis meaning bypassing the debuff by not attacking, using shadow refuge to stack stealth and casting things like thieves guild while remaining invis followed by the BS combo.

I don’t think bs itself is broken. Its the combination of casting while invis and shadow refuge creating a insanely long stealth period.

Both mitigate the drawbacks for going full glass cannon which quite frankly is broken.

If you go full glass you should you shouldn’t be a survivability machine.

From the looks of it your complaining about the rendering. As soon as a thief as you probably know attacks something it receives the revealed debuff, granted its not functioning properly as it takes too long for a thief to render (this case also happens in Spvp) As a S/P thief you shouldn’t have a problem with him casting HiS (Headshot) or Shadow refuge, just get in the area he has refuged and bomb away with your shortbow, to recieve the full benefits of refuge the thief has to stay there for all pulses so put a lot of pressure on him.

Another example is a killshot warrior who can hit you hard from 1,500 range and can down you very quick also, as you can run around in WvW using your PvE gear and with full zerk you get 114% crit damage, so anything that runs with 114% crit damage will cause pain.

Founder of [CBA]/Former vE
No.2 Warrior NA/Irl behind Mr Kitten.7359

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Posted by: Doomdesire.9365

Doomdesire.9365

My BS thief has more armor than that…

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Posted by: Ichishi.9613

Ichishi.9613

A THIEF that calls himself not a glass cannon, with a PISTOL/SWORD and dies to a backstab? There is like 4 skills just in weapon set that counter bs thief, and 2 of them are direct HARD counter.
I’ll quote myself: this game in not about taking damage and surviving. This game is about avoiding damage. No kind of even godlike defensive stats will save you from a kill if you decide to just face the damage.

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Posted by: Rystlwulf.1476

Rystlwulf.1476

Perma Stealth is not a BS Glass Cannon build.

My thief is a glass cannon build and the only stealth I use is the heal.

Standard fight: Steal, CnD and immediate backstab (so stealthed for about 1 tenth of a second there) then HS, then heal stealth for the finish.

Yes I do huge damage very fast, but I have 11K health and no defence – Guards kill me if they see me in about 3 hits.

Every class can spec for high dmge yield output and low survivability – it’s just a question of learning to meet the tactics – if you can’t survive a glass cannon built thief, solo – don’t solo.

So many whiners in this game.

I died therefore you must be OP. Please nerf everyone until I win without having to L2P. Seriously sickening stuff.

Maguuma Rystlwulf – 80 Ranger
Ryst Stryden – 80 Thief
Rystle – 80 Mesmer

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Posted by: Ichishi.9613

Ichishi.9613

It is in the nature of people. Much easier to base an opinion on consequence/result without considering opportunities/situation.
It is like complaining after getting killed fast by someone after taking fall damage.

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Posted by: Elmuerto.9840

Elmuerto.9840

Well the BS thieves running that very specific setup can cause huge damage which is why there are incessant threads about it in WvW which is what I primarily play GW2 for. Plus the rendering issue is indeed an issue that causes this mechanic to become a bit crazy. However I’ve seen ranged classes take me down alot of health from range. Warriors hit me for 20k when I’m not looking with 100b, its all swings and roundabouts. I’ve also simply given up on trying to kill some guardians altogether. Fact is I like running S/P atm with my SB I just like it that way with all the movement and I don’t die very often to anyone including D/D thieves because I spec for evasion. I’m sure there’s a counter to most things, you come across players from all different classes that know what to do and are well tough and some who go down like a sack o’ spuds. So as a Thief I can see why people think BS is OP, but I don’t think it is once that thief is avoided he’s burned those abilities that make BS so effective. So it’s a bit of a one trick pony effect. At least in GW2 unlike other games you can dodge, and avoid.

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Posted by: Ichishi.9613

Ichishi.9613

At least in GW2 unlike other games you should dodge, and avoid.

I won’t get tired of saying this over and over until people understand

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Posted by: testpig.5018

testpig.5018

i have glass canon build, with 5 forms of stealth, and health regen while stealthed.

i’m invisible for most of my fights, i have 10k hitpoints, but it didn’t matter as i hardly ever get touched.

SR tends to be used as just another form of instant stealth to line up another instant backstab on the player.

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Posted by: ASP.8093

ASP.8093

So, your actual complaint is that thieves try to hide forever in Shadow Refuge, and it’s annoying to get them out?

I ran into a ton of Shadow Refuge guys last night in WvW last night (TC vs. CD and Yaks). It didn’t seem to do much for them. Half the time they’d be dying on the ground when SR was over; no one ever successfully killed me by casting Shadow Refuge.

So, I dunno, this doesn’t seem that good. The Shadowstep on my bar seems way more powerful than Refuge.

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com

As a thief: BS is OP

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Posted by: Kuroin.1703

Kuroin.1703

OP you have plenty of berserker gear, you are not tanky what so ever considering thieves are in the lowest bracket of health amounts together with guardians and elementalists.

Also testpig give me your build, 5 kinds of stealth and a glass cannon build?

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Posted by: testpig.5018

testpig.5018

ASP, then you are not the type of thief playstyle players are worried/complaining about.

Any thief that is not blinking in and out into combat (causing the target player(s) to lose their target over and over again, and being able to add another point of reducing the damage to himself) is not playing the class in the overpowered broken mechanic way.

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Posted by: Phantom.8130

Phantom.8130

Actually I tend to make most thieves run or use Shadow Refuge. If they sue SR I get a free kill because I pop haste and PW x3, instagibbed thief. There are occasions where I get owned by BS thieves but that’s mostly because they’re a better thief then I am..

i think this part is very telling. as you said, there are occasions where you get owed by BS thieves, but that’s mostly because they’re a better thief than you…….yet you make a thread stating that BS is OP. you’re flat out admitting that you’re getting killed because of a gap in skill level. so logic would denote that if you improve your skill level, you won’t have a problem. in fact, you even go as far as to state that if they use SR, they’re a “free kill”. how is someone that’s a “free kill” in any way, shape or form even remotely overpowered? it’s sounding like you want them to run up to you and just kill themselves, so you don’t even have to press any buttons.

you win some, you lose some. that’s how it works. saying that the ones you lost were due to an OP ability, while ignoring that the ones you won still had this same exact ability is laughable at best.

what you have a problem with is losing to someone with a higher skill level. so you want them to play with a handicap to come down to your level. well, what about those who have a lower skill level than you? should you have to play with a handicap to come down to their level?

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Posted by: ASP.8093

ASP.8093

ASP, then you are not the type of thief playstyle players are worried/complaining about.

… But my point is that I met the guys who were, and what happened most of the time is that either they made an ineffectual escape or I murdered them. So every time someone popped a Shadow Refuge it didn’t really do squat. One guy Shadow-Refuged after I Shadowstepped out of his Basilisk-Backstab, presumably to avoid any counterattack — but if he had his own Shadowstep he could have just finished me instead.

(Also, I do use CnD to stealth a bunch. Taking a bunch of other stealth skills just seems kinda stupid to me, especially given how much better Withdraw is than Hide in Shadows.)

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Posted by: Daendur.2357

Daendur.2357

OP you have plenty of berserker gear, you are not tanky what so ever considering thieves are in the lowest bracket of health amounts together with guardians and elementalists.

Also testpig give me your build, 5 kinds of stealth and a glass cannon build?

i use:
steal
hide in shadows
shadow refuge
c&d
blinding powder

Black Thunders [BT] – Gandara

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Posted by: testpig.5018

testpig.5018

OP you have plenty of berserker gear, you are not tanky what so ever considering thieves are in the lowest bracket of health amounts together with guardians and elementalists.

Also testpig give me your build, 5 kinds of stealth and a glass cannon build?

Full Berserker (with Ruby’s in everything, minus the daggers)
D/D – Signet of Air, and Signet of Quickness
30 points in Critical strikes: III, X, XII
30 points in shadow arts: V, VIII, XI
10 points in trickery: V

Stop using signet of malice, it’s only wonderful for leveling up, and spaming dagger storm.

with the above build, you get:
Steal: stealth for 3 seconds (regen/ 5Initiative/Fury/Might/swiftness(helps close the gap quickly for the first backstab )
CnD: stealth for 4 seconds (Might/regen/ +2initiative
Hide in Shadows: Stealth for 4 seconds (and Might/heal/regen/
2Initiative)
Shadow Refuge: Stealth for 4 Seconds(10seconds if you wait it out, Might/heal/regen/ 2 initative)
Blinding Power: stealth for 4 seconds ( Might/regen/
2initiative)
Signet of shadows: 25% movement speed

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Posted by: ASP.8093

ASP.8093

with the above build, you get:

No stun breakers or shadowsteps? :O

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Posted by: testpig.5018

testpig.5018

steal is a shadow step, infiltrators arrow is a shadow step.

remember, it’s a stealth build, you are not being targeted. you don’t need a stun breaker for what you are doing.

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

Wellbombing necros will walk all over that build. As will trap rangers, all mesmers, decent greatsword warriors, and just about any other cookie cutter build.

Stunbreakers are necessary, regardless of stealth.

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Posted by: testpig.5018

testpig.5018

one can say that the about anything, but regardless, i’m stealth, they can’t see me, so i can easily run in and out of any danger they throw at me.

stunbreakers are not necessary. Any damage i do sustain, i quickly heal back while in stealth.

I’m not trying to say i’m a better player then you, or anyone else, i’m clearly saying, the mechanic this class offers, is all reward, and no risk. And this mechanic is allowing me, a player that is not even sporting exotic berserker gear, to slaughter many, many players,1v1, 1v2, 1v3,1v4…1v5 =(

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Posted by: Rottaran Owain.6789

Rottaran Owain.6789

stunbreakers are not necessary. Any damage i do sustain, i quickly heal back while in stealth.

Wouldn’t matter how much healing you have. You’d be dead against many of them long before you could escape.

For example, well bombing necros, if you’re visable for more than half a second.

1)Deathshroud
2)AoE instant cast fear for one second
3) Leave deathshroud, and use Dark Pact to immobilize for 3 seconds
4) Well bomb.
5) You’re downed before you can move, and even if you could, you’ve got half a dozen conditions on you.

All it takes is for you to be visible long enough for the necro to press three (F1, tab, 3) buttons, and you’re toast. This means you can never attack out of stealth because of the revealed debuff, and thus your best chance of survival is running away.

This isn’t even going into what your build is actually useful for. In terms of tPvP, you’d be dead weight. Defending a point? Stealth is the last thing you want for that. Assaulting a point? Dragging out the battle with stealth regenerations is handing the opponents free points. WvW? Have fun dying to every warrior that doesn’t render in the enemy zerg.

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Posted by: testpig.5018

testpig.5018

who runs with a zerg here as a thief?
defending a point worthless with stealth?

i guess you might not be one of the decent players, as you just mule it up with the zerg.

perhaps you should tell your theory to all the dead necros that i hop up and down on after i murder them.