Backstab + Shadowshot Combo
I do this all of the time.
4 ini is not free … and SS will not hit… it’s a good basic move btw
4 initiative for the teleport + Blind from shadowshot but no dmg
I use it myself now and then, but I prefer
Shadow shot – stealth – backstab (when the enemy knows I’m there, in a suprise attack I use a different combo)
GL – “The Afternoon’s Watch” [OATH]
How does shadow shot not break stealth when it hits thus making it so you can’t backstab?
How does shadow shot not break stealth when it hits thus making it so you can’t backstab?
Because you can hit Backstab before the SS damage component (which occurs after the teleport and blind). Stealth only breaks on damage.
Resident Thief
If this does dmg before the backstab I hope they realize this is screwed up and revert it… personal opinion. Same crap as heartseekering through black powder and hitting the heartseeker AND stealthing.
I’m guessing your saying this is only to close gap and not dmg twice?
twitch.tv/hotjoinhero
I hope they realize this is screwed up and revert it… personal opinion. Same crap as heartseekering through black powder and hitting the heartseeker AND stealthing.
The heartseeker through black powder is intended, otherwise the stealth combo attack would be utterly pointless as a combo attack, it would be like Cloak and Dagger breaking the stealth it gives as it lands its hit.
If anythings a bit off its the ability to get the stealth (or any other combo attack buff) without actually landed the attack (thus it not actually being a combo attack) but its unlikely anythings going to change.
And yeah, you don’t get the damage from the shadowshot as you interrupt and cancel it with the backstab.
(edited by Dasorine.1964)
I hope they realize this is screwed up and revert it… personal opinion. Same crap as heartseekering through black powder and hitting the heartseeker AND stealthing.
The heartseeker through black powder is intended, otherwise the stealth combo attack would be utterly pointless as a combo attack.
Then why does Jump Shot break it and cause Revealed if it damages something?
Disclaimer: I don’t know if other Leaps break it or not, since only Thief and Engineer have Smoke fields on land, making it far more difficult to test on anyone else.
I hope they realize this is screwed up and revert it… personal opinion. Same crap as heartseekering through black powder and hitting the heartseeker AND stealthing.
The heartseeker through black powder is intended, otherwise the stealth combo attack would be utterly pointless as a combo attack.
Then why does Jump Shot break it and cause Revealed if it damages something?
Disclaimer: I don’t know if other Leaps break it or not, since only Thief and Engineer have Smoke fields on land, making it far more difficult to test on anyone else.
Because jump shot gets it “leap finisher” aspect at the start of the leap (on the first instance of damage) meaning you stealth before you deal the second damage on landing due to its 2 hit aspect
All other leaps apply the finisher on landing (after they do their damage)
Then why does Jump Shot break it and cause Revealed if it damages something?
Disclaimer: I don’t know if other Leaps break it or not, since only Thief and Engineer have Smoke fields on land, making it far more difficult to test on anyone else.
Most likely because Jump Shot does 2 attacks, one when going into the air and another when landing.
I assume there’s some sort of interaction with the first shot giving stealth and the second one then removes it (Sort of like when using BP > HS whilst already stealthed, hitting a target will cause revealed)
There’s two kinds of people… The quick and the dead”
I hope they realize this is screwed up and revert it… personal opinion. Same crap as heartseekering through black powder and hitting the heartseeker AND stealthing.
The heartseeker through black powder is intended, otherwise the stealth combo attack would be utterly pointless as a combo attack.
Then why does Jump Shot break it and cause Revealed if it damages something?
Disclaimer: I don’t know if other Leaps break it or not, since only Thief and Engineer have Smoke fields on land, making it far more difficult to test on anyone else.Because jump shot gets it “leap finisher” aspect at the start of the leap (on the first instance of damage) meaning you stealth before you deal the second damage on landing due to its 2 hit aspect
All other leaps apply the finisher on landing (after they do their damage)
So the only leap on the only profession with Smoke fields (on land) other than thief and it behaves differently for doing the exact same thing.
Yep pretty much, Jump Shot is the only one that applies it in that specific way but as far as Im aware its also the only leap finisher move that hits more than once.
It would work like all the others if it was the second hit that was the leap finisher though.
(edited by Dasorine.1964)
This post is so september 2012.
Legendary counter: Twilight, Bolt, Incinerator, Incinerator Nr. 2, Meteorlogicus, The Dreamer