Balance Patch up
It doesn’t matter whether or not they nerf us more, we’re lootbags anyway.
Like we feel pain still…
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So many times I’ve heard, “our team has the thief. we lost.”
But at least they’ve buffed ranger – it’snot that they already were really strong to start with. And necros – but alas I see it from the viewpoint of a loot bag.
I probably should L2P.
But at least they’ve buffed ranger – it’snot that they already were really strong to start with. And necros – but alas I see it from the viewpoint of a loot bag.
I probably should L2P.
Thief isn’t underpowered or a lootbag, it’s just a hard class to master….
Thief isn’t underpowered or a lootbag, it’s just a hard class to master….
Yeah, I’ll tell my brother that he never even got into any highscore of any game we had because the games were just too easy. I was good at the games because they were too easy ;)
(edited by Jana.6831)
Where’s the Withdraw fix?
20% pistol damage buff….really? P/D power being a thing is stupid.
For me who runs double heaters it helps, but kind of like handing us a band aid when we’ve lost a limb.
Crystal Desert
I’m waiting to see the full notes on Tuesday, because there’s a few things they didn’t get to. Still not expecting much.
But at least they’ve buffed ranger – it’snot that they already were really strong to start with. And necros – but alas I see it from the viewpoint of a loot bag.
I probably should L2P.
Yeah like rangers need perma-swiftness. The problem with rangers is they can burst stuff down really fast and need no windup time for rapid fire. This means if you’ve just made it to an event and if the ranger does rapid fire you aren’t even getting a bronze so if you have a teleport like regular sword on guardian or steal on a thief you’ll make your chances better or just hit tab and hope you target something with more health.