Basilisk Venom changes

Basilisk Venom changes

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Posted by: IceBlink.4317

IceBlink.4317

So, looks like this got looked at again.

Basilisk Venom skill: No longer immobilizes targets in addition to stunning them.

So on top of a one second cast time, and it only turns them into stone for 1.5 seconds and venom duration for 30 seconds… despite turning into stone, they can now run away? I’m not sure what it means, haha. Can someone explain to me just what changed?

Basilisk Venom changes

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Posted by: Dasorine.1964

Dasorine.1964

They cannot run away while under the stone effect.

Before this change basilisk venom actually applied 2 effects, first being the petrified condition, this is the stun that last 1.5 seconds and can be broken with a stun break move.

The second was an immobilize, this was hidden and was not removed when petrified was meaning after stun breaking people where still stuck in place.

With this patch it just means that anyone under the effect of basilisk venom escaped using a stun break not a stun break and a condition remover.

(edited by Dasorine.1964)

Basilisk Venom changes

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Posted by: Kneru.8014

Kneru.8014

The cannot run away while under the stone effect.

Before this change basilisk venom actually applied 2 effects, first being the petrified condition, this is the stun that last 1.5 seconds and can be broken with a stun break move.

The second was an immobilize, this was hidden and was not removed when petrified was meaning after stun breaking people where still stuck in place.

With this patch it just means that anyone under the effect of basilisk venom escaped using a stun break not a stun break and a condition remover.

This. The hidden immobilize was a pain in the kitten to deal with. Now if you hit your stun break, you can dodge then follow up HS spam. I’m happy about it, even as a thief player.