Q:
Beating Warrior and Necro on S/D?
how about dodging thier hard-hitting abilities ?
Also, with your specc you have 6 dodge rolls + FS .
Be smart, use IS + SR to avoid more of their dmg.
You should not spam Fs/Ls , this is perhaps your main problem.
Also, depending on your 2nd weaponset you can pre-dmg before engaging .
Once you have to much condis on you, or you are stunlocked you will lose – but well then you failed to dodge .
Thief is a profession that must somehow outplay many professions nowadays – if you want to react and / or just spam your abilities thief is not for you.
You might kill other GC builds with S/D #3 spamming but for sure no people who know what they do and for sure no Spiritrangers,Stunlock-Warriors or necros.
how about dodging thier hard-hitting abilities ?
Also, with your specc you have 6 dodge rolls + FS .
Be smart, use IS + SR to avoid more of their dmg.You should not spam Fs/Ls , this is perhaps your main problem.
Also, depending on your 2nd weaponset you can pre-dmg before engaging .
Once you have to much condis on you, or you are stunlocked you will lose – but well then you failed to dodge .
Thief is a profession that must somehow outplay many professions nowadays – if you want to react and / or just spam your abilities thief is not for you.
You might kill other GC builds with S/D #3 spamming but for sure no people who know what they do and for sure no Spiritrangers,Stunlock-Warriors or necros.
I’m pretty sure I haven’t been spamming f/s l/s though.
Also dodging is not as easy with the necro’s super wide AoE. The only skill I spammed is IS the “2” to get the dangerous condi off of me before he layer it with up with more nasties.
As for the warriors – sure I dodged a few, but I missed a few as well. And will have to pop stun breaker.
The other issue is the intermittent lag. Even if I reacted quickly and appropriately, it’s not always possible. Regardless mistakes happens, and it seems like when they do happen, the other classes are so much more forgiving.
… and it seems like when they do happen, the other classes are so much more forgiving.
I play an S/D thief and you’ve nailed it. They are not forgiving. And to be fair that’s just the profession. About every guide or vid I’ve watched says, “Have a way out if the fight is going south”. My advice would be to go in against a necro or stun-war with the idea that you’ll do better than last time. I’ve actually found after they beat me just to ask, “What could I have done better?” and often I’ll get good advice (sometimes crap but it’s easy to tell the difference).
S/D is actually listed as a counter to stunlock warrior.
They have almost unlimited stuns…you have almost unlimited semi-stunbreaks with shadow return.
These 2 professions are rather beat-able when you’re out with your stealth build, not so with S/D.
Let’s go with the necro first.
When I get jacked up with condition, I usually spam “2” or hit the bask venom when it’s not on CD. However there’s often just way too much condition and too little health. If I hit basilisk venom too early, it’d be on cool down when I actually get spiked, if I wait for the spike before the basilisk venom, then I’d have lost too much life by that point. The necro meanwhile have twice my health and will usually outlast me in a 1v1 fight.
Now the warrior on the other hand
Has got almost unlimited stun. It’s like one stun after another, while my stunbreaksers are usually on a 30 (infiltrator) and 60 (roll for init) second cool down. Basically not enough.
The other problem is their insane regeneration and the S/D thief lack of healing. Again similar story as the above in a 1v1 match, they will out last me and I would have no way to regen that health back.
So any expert S/D thief can share their wisdom on this? My build is the cookie cutter 0/30/0/30/10. Zerkers, sig of energy and blood (since I’m spamming skill and have very little healing, might as well).
Use my build:
0/30/0/25/15
shorter steal recharge and more importantly a base ini increase of 3, not reliant on weapon swapping.
Also mix up your gear with Soldier’s/Valkyrie/Knight’s; the added survivability is very needed, full zerker is only useful for glass burst builds and s/d is more sustained dmg if anything.
For warrior, mindless spamming WILL get you killed, s/d is like a matador, you have to out maneuver this bull or you’ll get the horns for sure. Precision timing with FS and dodge rolls will come with practice but for the most part warrior animations are the best in terms of balance due to their easily visible broadcasting animation. Keep your Inf Strike return point a fair distance so incase he actually stuns you, you can pop away and avoid certain death. Just keep evasions up but keep them smart.
Cond necro is usually gonna be even harder given the fact it’s broken and overpowered. Best bet is just to use SB and harass him, watch out for AoE conditions and all that I guess. Suppose you could use s/d but hey, it’s up to you.
Weird, Necros and Warriors are not that hard when i play my S/D + SB build (0-30-0-25-15)
Bunker Guardians, Spirit Rangers and good Engineers are harder (not impossible though)
If you know when to steal (so the necro doesn’t dodge) you get a fear from steal when fighting him, which makes it a lot easier.
Though some necros do give me a good fight at times.
Never had issues with Warriors because it is really easy to see when to dodge against them.
edit: whoops just read your last paragraph again, i was talking about sPvP, don’t play WvW at all so ignore me :X