Before and After: Guild War(rior)s

Before and After: Guild War(rior)s

in Thief

Posted by: Ichishi.9613

Ichishi.9613

Just with a hope to get attention of certain people that made this awesome balance patch. I will politely not address issues that should have been but were not addressed
Shortbow
We heard you do more dps in melee with cluster bomb than autoattack. -15% (hello, pistol whip, we are getting into the same league now)
Pistol
Body shot was slow. ONLY FOR YOU, you can now waste initiative almost FOUR times faster
Dagger
CnD -33%:
Backstab glass cannon (average one, not superman level) = 4.5k + 6k*0.66 + 10k =18.5k. A 9% nerf
Backstab semi-balanced with mug: 2k+3.5k*0.66+6k= 10.3k. A 10% nerf.
Backstab semi-balanced with no mug: 3.5k*0.66+6k= 8.3k. A 13% nerf.
I see no reason to stop backstabbing

Dancing dagger: was 3k x4 targets. Now 1.5×4 targets. Sword attack: 2.5k x3 targets. Sword final attack: 5k x3 targets. Shortbow auto: 2.5k x3 targets.
Want ranged aoe? Take shortbow. Want ranged cripple? Rake shortbow. Want ranged aoe cripple? Roll a warrior.

Sword
S/D tactical strike balanced (no mug): 3.5k*0.66+1k*1.1= 3.4k. A 20% nerf. And a 50% nerf to daze duration. YEAH we buffed tactical by 10% but nerfed prereq by 33%. PROFIT

S/D full glass cannon(average one):
cnd+tactical strike+1 attack = 4k(nerfed) +3k(buffed) + 2.5k = 9.5k in 2.4 seconds (not counting positioning)
3 attacks = 2.5k + 2.5k + 5k = 10k in 2.4 seconds
We all know you love autoattacking. OH. And they are also aoe. And don’t cost ini. And no positioning required.

Before and After: Guild War(rior)s

in Thief

Posted by: Engels.8537

Engels.8537

Breaking news, the warrior gets nerfed let’s move to ranger !!!

Don’t talk to me about toughness and vitality, damage avoidance is all in this game

Before and After: Guild War(rior)s

in Thief

Posted by: Ichishi.9613

Ichishi.9613

I want the so-called balance team to see this. To see the numbers they have created. The numbers that I cannot believe they saw with their own eyes.
Every. Single. “Fix”. Addressed one single issue. Of one single skill. Of one single build.
None. Of the fixes. NEVER was considered whether they affected ANYTHING outside that one single issue. Of one single skill. Of one single build.

Because it is exactly what I was afraid of since the pistol whip nerf. Ignoring the context. Ignoring detailed, well thought through proposals, even lists of them.
Ignoring the warnings. Ignoring the existence of the underwater part of the iceberg.