Before you complain about the thief class

Before you complain about the thief class

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Posted by: Kitono.9152

Kitono.9152

1. Every time you complain in the forums, a fairy dies.

2. Thieves are balanced until otherwise admitted by the devs. They too play this game in all aspects and so they don’t really need to hear your thoughts on what is and isn’t balanced. If you discover something that isn’t working right mechanically, submit a bug report.

3. Thieves have one of the lowest starting HP and stealth is our only real defensive ability. If your enemy is invisible then learn to fight blind. This is also a feat you can acquire in dungeons and dragons 3.5 edition.

4. Thieves are indeed most powerful when they catch an enemy unaware. The only time I can beat a well played guardian or Mesmer is by catching them by surprise.

5. If you are being blown up in pvp, try gearing and speccing more defensively. Glass cannons have no right to complain.

6. Wvw camp cap prevention is a viable tactic and should be highly encouraged to punish zerging and provide more benefit to coordinated and skillful play. I lost count on how many times i have prevented a cap to give my guild enough time to come wipe out the enenemy.

7. Please let’s stop the mass genocide of fairies!

Nighthound – Thief

Before you complain about the thief class

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Posted by: ASP.8093

ASP.8093

stealth is our only real defensive ability

People have said this, like, 20 times on the forum today.

It makes me sad that you all have forgotten dodging. And shadowsteps. They, too, are your friends!

Nemain The Eyeless · [JOY] · Tarnished Coast · http://tcwvw.com

Before you complain about the thief class

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Posted by: Nautika.5376

Nautika.5376

1: don’t care let them all die
2: Devs have already admitted that Thieves will be toned down Specially in the backstab area). Stealth rendering issue is a kitten bug that should of been fixed at launch and makes teri-bad Thieves actually look good.

3: One of not the lowest that belongs to the Ele I believe, but your class has so many ways to get away and heal it is not even funny.

4: We are not going to argue that Guardians and Messmers are not OP, but if those are the ONLY 2 classes you need to catch unaware to beat then there is a problem (by your own words).

5: That goes back to rendering issues with stealth, I got ganked 100-0 and never saw the Thief until I was dead. Sure traps and such work but if you can’t target them you can’t do your main damaging abilities putting you at a huge disadvantage.

6: That is such a crock it encourages the punishment of zerging? WOW is your head in the clouds. NO SINGLE class should be able to keep 10+ people from capping for as long as it is going on right now.

7: Nope kill all the kitten fairies.

8: Get ready to be nerfed into oblivion

Before you complain about the thief class

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Posted by: Kitono.9152

Kitono.9152

Lol almost every single one of those response numbers is an opinion
Culling wasn’t spoken of and that’s a universal issue. AFAIK that is the only thing devas have promised to fix. Guess what? Even that wont stop me from doing what I do and that’s stopping 40+ zergs from capping supply camps. Its easy to count with coordinated gameplay and is what makes thieves useful in their own way in wvw. Just like mesmers with portals, guardians with walls/sanctuary, eles with aoes, etc etc.

Arenanet themselves said that zergs are actually the weaker strategy compared to separate squads running tactical missions while coordinating with other commanders.
You havent seen the ele bunker build? My comparison to other classes was to prove that we are not most OP if other classes can straight up beat us in 1v1

Nighthound – Thief