Best PvE Post PoF Opinions?
Elementalist. Will be either tempest or weaver, and if some class shines with more dps, those class will be nerfed till elementalist will be top end again (or buff elementalist).
I meant within the Thief class lol.
Sorry, I didn’t make that clear.
It’ll still be Daredevil. Deadeye has really bad damage in PvE at the moment.
I meant within the Thief class lol.
Sorry, I didn’t make that clear.
Best option for you would be to stay on daredevil. Deadeye won’t be meta or even viable anywhere.
Deadeye D/D seems pretty strong to be honest. It most likely won’t be better than staff Daredevil but should be pretty close to still be a viable choice.
Those who only care for max possible DPS and don’t want fun will not play Deadeye, of course.
DE will be good for raid but for pve not so much since it has zero aoe/cleave capabilities
DE will be good for raid but for pve not so much since it has zero aoe/cleave capabilities
The dead eye can delete targets pretty quickly with the rifle. If they made the cast time for mark much faster, then deadeye would probably be fine in PvE
DE will be good for raid but for pve not so much since it has zero aoe/cleave capabilities
The dead eye can delete targets pretty quickly with the rifle. If they made the cast time for mark much faster, then deadeye would probably be fine in PvE
Where do you need that “delete fast” tactic? Rifle has no viable AOE (or at least, hit-more-than-one skill) to make it usefull for openworld (but then…open world is brainless buttonsmashing anyway).
For raids I doubt deadeye will find a place. Condi DD or even fractal zerker DD will be better, in terms of damage, sustain and AOE capability.
Dungeons —> see open world
High tier fractals will stay on DD I guess, but since I do not play fractals that much I just can speculate here, but again. DD’s sustain and AOE damage is just too good. A deadeye simply doesn’t have that spamable evade and all those jumps.
To me, as much as it is disappointing, it is common sense that daredevil will be better for almost all PvE.
A single target, ramp-up weapon like the rifle just won’t be practical outside of niche scenarios or “playing for fun, not practicality”.
Anet has stated throug both design, vocally and for obvious reasons that they don’t want high burst damage range weapons, especially 1200…1500 range weapons.
Look at everything else as example, Ele staff is effective onl large hitboxes/stationary targets, both are niche. Dragonhunter longbow, hammer rev, both nerfed burst damage since they launched, now they are purely “for fun” (pve) or safety/utility. They don’t offer dps.
Ranger longbow, mesmer greatsword, Warrior/Engineer Rifle. Try to find me an example of a long ranged PvE weapon which is actually effective. Pro-tip: you can’t. Deadeye rifle will be no different, because the ramp up will by design not allow it to, unless maybe you are fighting a single target boss over a long period (niche again).
Maybe the actually spec Deadeye will offer enough compelling traits to make Sword or dagger comparable to Staff in general PvE content, but it seems doubtful.
Deadeye D/D seems pretty strong to be honest. It most likely won’t be better than staff Daredevil but should be pretty close to still be a viable choice.
Those who only care for max possible DPS and don’t want fun will not play Deadeye, of course.
^this
And Shadow Meld will be our first real profession’s “dps elite”
Those who only care for max possible DPS and don’t want fun will not play Deadeye, of course.
What if maxing my dps is fun for me! Mind blown ^^
Seriously, rifle cannot replace staff. People use staff against several targets, if you use Deadeye, you cannot use staff. Therefore, the best you can do is sword/dagger. This combination deals less damage than staff against 5+ opponents. I just think about swarms of veterans in fractals. Staff targets 5 of them with each blow, the best sword/dagger can do is 3 targets. D/D only 2.
So you would basically have two weapon sets that are most effective against single targets or max 2. That works well in WvW like shortbow + D/D, but sucks in PvE. I use Staff + P/P because one is great for groups and the other great for single targets. I might use staff + rifle, but that’s not possible.
Also, I’m almost done with HOPE, so I’ll definitely keep using my pistols, and P/P + Rifle would just be stupid.
Since I never play WvW, the new elite will have no impact on me at all. It’s like it never happened.
It’ll still be Daredevil. Deadeye has really bad damage in PvE at the moment.
You don’t need to use rifle even if you pick Deadeye though…
The main attraction is the bonus damage and large amount boon from marking your target. The boon will be applied more frequently because Mark’s cd is reset as soon as you kill a foe.
If in s/x or in P/P , the ability to reset steals on killing an enemy or via mercy can add significantly to damage for those traiting MUG. You will also have significant boon advantage being able to generate might quite readily along with a plethora of defensive boons.
In Pve the enemy drops fast meaning you will get significantly more steals and for those traiting to max steals that can be significant.
The stolen items at first look might seem underwhelming but when you did deeper there more then meets the eye .
Preliminary tests show rifle is a joke as a DPS weapon. It has lower DPS than p/p spamming 3.
Based on the DE that was presented on the demo, DD will not be replaced by DE any time soon.
This is not due to change because a lot of thief DPS comes from auto attacks thanks to how the initiative system works compared to other classes, and rifle auto attack damage is pathetic.
S/x dps is already bad, and that will not change with DE. Power d/d MAY be able to compete with DD staff, but that remains to be seen.
(edited by Asur.9178)
What about venom share DE?
You would be wrong. Tests of a Condi build I used had it perfroming much better under DE then DrD.
You would be wrong. Tests of a Condi build I used had it perfroming much better under DE then DrD.
Impossible. Unless you’re playing a condi DD poorly, this is not possible. I already tested this.
The only condis that benefit from DE are those that come from the espec itself…and none of it benefits damage, only duration – you can already hit max duration as is. Malice does not affect condi damage.
DD condi is vastly superior to DE condi. End of discussion!
You would be wrong. Tests of a Condi build I used had it perfroming much better under DE then DrD.
Impossible. Unless you’re playing a condi DD poorly, this is not possible. I already tested this.
The only condis that benefit from DE are those that come from the espec itself…and none of it benefits damage, only duration – you can already hit max duration as is. Malice does not affect condi damage.
DD condi is vastly superior to DE condi. End of discussion!
I am more then a little comfortable in suggesting many will change their take on this on release of the DE spec.
We shall wait and see.
Are you talking about Pvp? If so DE has some condi burst potential with marking and venom utility and the ranged immobilize traited, other wise it doesn’t have any actual upkeep.
It will absolutely have presence in raids. 25 might stacking, perma fury, and other steal boons tossed in, on top of potentially doing all that might across 10 targets. Hot kitten .
Also, everyone is viewing deadeye with the current content. The moment the devs start creating new raid encounters that provide incentives for, or require, ranged combat, the better specs like deadeye will fare.
We never needed a ranged ps warrior before, or a ranged alacrity stacker, but now deadeye and renegade can perform both while warrior and chronomancer cannot.
I will be absolutely shocked if the raid team doesnt incorporate this into new raids, given the diversity we saw in raid wing 4.
Try to find me an example of a long ranged PvE weapon which is actually effective. Pro-tip: you can’t.
Scepter for Necros, Guardians, condi mesmers, and Ele’s? Shortbow and Axe for condi ranger? Longbow for condi warrior? Dude there’re a buttload of them.
Try to find me an example of a long ranged PvE weapon which is actually effective. Pro-tip: you can’t.
Scepter for Necros, Guardians, condi mesmers, and Ele’s? Shortbow and Axe for condi ranger? Longbow for condi warrior? Dude there’re a buttload of them.
If you count range 900 in, then Thief with pistols is probably top. You can basically play the whole game with double pistol, it’s very effective.
If you count range 900 in, then Thief with pistols is probably top. You can basically play the whole game with double pistol, it’s very effective.
Lol.
If you count range 900 in, then Thief with pistols is probably top. You can basically play the whole game with double pistol, it’s very effective.
Lol.
I completed the HoT story with P/P. Not the whole game but you can do %90 of the game just by playing with P/P. Not easy, but you can. P/P is really effective it can burst down many mobs.
If you count range 900 in, then Thief with pistols is probably top. You can basically play the whole game with double pistol, it’s very effective.
Lol.
You must be one of those veterans who refuse to test out new things and ignore changes that affect weapons that were never used before. Or you only play WvW and cannot imagine that D/S + Shortbow suck in PvE. Ignorance is a bliss they say.
If you count range 900 in, then Thief with pistols is probably top. You can basically play the whole game with double pistol, it’s very effective.
Lol.
You must be one of those veterans who refuse to test out new things and ignore changes that affect weapons that were never used before. Or you only play WvW and cannot imagine that D/S + Shortbow suck in PvE. Ignorance is a bliss they say.
If you mean Sword Dagger by D/S… I fail to see how it sucks? If you can win with it, if you can get through a good chunk of the game with it, if you can kill players with it, if you can out play with it… then it’s obviously viable.
You can play through solo PvE with a single pistol. You can also kill some players with a single pistol. It’s just really bad and not worth using.
You can play through solo PvE with a single pistol. You can also kill some players with a single pistol. It’s just really bad and not worth using.
I didn’t really understand what you are saying but in PvE P/P is certainly better in slaying champions and bosses. And sometimes P/P is more viable than Staff or D/P in PvE.
…And sometimes P/P is more viable than Staff or D/P in PvE.
Lol.
…And sometimes P/P is more viable than Staff or D/P in PvE.
Lol.
P/P can kill single targets better than Staff and some mobs just destroy you in close range so, “sometimes” it is more viable.
…And sometimes P/P is more viable than Staff or D/P in PvE.
Lol.
Alright, I’m open to get convinced. Apparently, you know something that Impera and I are not aware of when it comes to thief and double pistol. It’s odd because I play that every day and with dps meter in T4 fractals, and every other thief that joins also uses P/P. But however, I’m curious to learn from you.
Now, your feedback so far is kind of thin. “LoL” lacks some depth and detail, so I cannot really make out why our experience that double pistol is a great tool against single targets in PvE makes you laughing out loud.
Can you elaborate?
Thanks