Best Roaming/PvP Partner Class?
Here are my top choices, they are not listed by preference:
•Necromancer: Their Condi bomb is AWESOME!!! They Condi pressure and you provide your outstanding burst to finalize the fight. Make sure they are running full dire. They need to be tanky as hell because they get all the focus.
•Thief: Your fellow thief is awesome to roam with, believe it or not! They provide additional stealth, and confusion towards the enemy. When you have two people you can’t target, life is hell. The additional stealth is nice for additional sustain, as well as a ridiculous amount of blind getting thrown around.
• Engineer: When specced right, they can Condi bomb just as well as necro, and have great sustain and kiting abilities, making it easier to get easy kills. The engineer has to be very skilled at engineer for this combo to be effective.
From those three I would say the next best is:
(1). Warrior: possibly making #4 on the list, but the problem is there are so many noob warriors who you have to pull, it’s like always being revealed… Good ones would make the list though.
(2). Ranger: My server has some great rangers who can be tanky and supportive, but aside from the three that I know, rangers are always very difficult to roam with because they HAVE to stay far and you have to stay close. May seem like a good combo, but if the ranger isn’t extremely skilled at their class, it is usually not. The reason ranger is fifth is that I feel that a skilled ranger can out Condi clear and regen a warrior and guardian, while applying stronger AoE Condi clear and perma-regen continuously.
(3). Guardians: I put guard here because they are just far to slow. When they get into a fight they are decent but I haven’t let one who is so good at fighting that it outweighs the downfalls of their lack of damage. Overall they are not a good roaming class but they offer good utility and okay damage, putting them in the 6 spot.
(4). Elementalist: HIS DOES NOT APPLY TO GOD LIKE ELEMENTALISTS. Only the unbelievably good elementalist are going to be a top choice for me. Infact, an unbelievable lee would probably be my number one choice. Problem is I only know one and he usually commands. The average or even good elementalist are not bad by any means, pretty comparable to guardian, they just feel too self dependent and not group support when they run d/d, just a personal opinion really.
(5). Mesmer: I can’t give you a reasoning, I just dislike roaming with a mesmer. That’s it.
Keep in mind that this is based on opinion, so if you get offended, it has nothing to do with how good the class is (I.e. Mesmer is great, just simply don’t like roaming with them) or how you are, it is all personal preference!
Thanks! Great list! This is exactly what I’m looking for! But I’m still looking for more opinions.
So far I’ve had fun running with a Guardian and a Ranger. Specifically, I’ve only run with a Shatter Mes, and it’s ok, it’s almost like running with another Thief.
Keep em coming!
Warrior and Thief are a solid combo. Engi + Thief are a solid combo. Basically anything that deal solid damage, take a beating, and dish out CC’s to make it easy for the thief to unload damage is a good combo. Engi and Warrior probably do that better than most.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
I like to roam with thieves, mesmers and non-staff eles, that is, if they know how to play their class. Mainly, cos these classes are generally very good at positioning and combat mobility/awareness.
Rangers are the class I don’t want anywhere near me. They are awesome at using their knockback lb skill right when I am about to hit enemy/NPCs. Some mesmers do that too but at least not all mesmers run with gs.
Give me a Mesmer, or good Engi. More CC and condis to cover the hot lead from my side.
Other 80s: Any but Warrior
Thanks everyone! I think the next logical step to this discussion is what builds synergize well with each other?
I run D/P Trickery mostly, because I don’t like Sword playstyle. It doesn’t seem to work too well with a bunker guard or a shatter mes. What do you guys run and what other build would you run it with? I know nothing about the other classes’ builds.
D/P trickery is a pretty common build. All around solid. I recently played with a very skilled guardian and it was fun, but I had to use the walk function very frequently because they are slow -_- However, I have minor experience with other classes. Bunker guard with d/p is good because you provide a late amount of blind and damage to help sustain your tank. For necro, the only other class I have experience with, throw on dire gear and run a Tabk Condi build and that works great. The learning curve is relatively low, until you are 2v5+ing.
I like running with condi necros and hammer warriors.
Often with the necro, players can handle condis or damage, but usually not both and have even more trouble with them when used in conjunction with each other.
Hammer warriors bring a great amount of control whether their built to tank or dish out damage. Players have to deal with or at least avoid them by using up dodges which leaves them open to well timed burst. If they can’t avoid the warriors, they leave themselves open to even (relatively) poorly timed bursts once you see that stun symbol pop up.
Thanks everyone! I think the next logical step to this discussion is what builds synergize well with each other?
I run D/P Trickery mostly, because I don’t like Sword playstyle. It doesn’t seem to work too well with a bunker guard or a shatter mes. What do you guys run and what other build would you run it with? I know nothing about the other classes’ builds.
Any CC focused build would set you up nicely. A lot of the damage from D/P comes from heartseeker into backstab, and HS is a gap closer so even an engi with it’s pulls and knockbacks would be fine to play with since HS compensates for any distance created by CCs.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
If it’s duo roaming I would say that another thief or mesmer are perfect. My usual roaming buddy is an ele and he gets focused a lot during 2v4+ because of class’s inability to break target. But I feel that every prof can be amazing as long as you have good communication with your friend.
http://www.sirlin.net/articles/playing-to-win-part-1.html
I play S/P+SB stealth-free Power-based, and run with a P/D+D/D condition damage Thief. We cover each other’s weaknesses pretty effectively when roaming in WvW.
- I have better burst damage, mobility/chasedown, Blind access, plus can cleave.
- He is tanky as all hell, performs better in long slug-fests, has a lot of condi pressure, and can bail both of us out with AOE stealth.
Works well. Anyone that counters me does poorly against him, and vice-versa.
(edited by Interceptor.2653)