Best sigil and rune for a zerker p/p thief?
possibly Rune of the Thief, as it will grant you +10% damage from flanking, which in case of thieves means +20% or more thanks to traits.
Currently @ some T1 server in EU
Rune of Noble is really good for P/P. It benefits both of your auto-attacks and Unload. You just have to find ways to stack Might on you.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
I’d hold on to the Orbs for now and wait for the Rune/Sigil update that’s just around the corner.
It should make some significant changes to runes and sigils so what is good now probably won’t be great then.
And btw. the damage increase from Ruby orbs is quite substantial and I doubt you’ll find anything better in terms of DPS aside from Scholar (which are expensive) or Runes of Strength (which require Might).
Runes of the Ogre might be an option if you don’t mind the pet.
Sigil of the Night is generally best for PvE, combined with Sigil of Force or Sigil or Accuracy, depending on your Crit-Damage and Crit-chance.
(Accuracy if Crit-Daamge is > 100% and you don’t have 100% Crit-chance).
(edited by Dee Jay.2460)
A Noble build with energy/battle on each weapon set relying on inertia for might stacking Is something I will try after the sigil changes
A Noble build with energy/battle on each weapon set relying on inertia for might stacking Is something I will try after the sigil changes
It will also trash the orbs as source for critical damage, so …
Scholar runes.
Fire + Force sigils.
I’d have runes and sigils that place other weapons in your hands.