break. I feel like they should be back by now..”
Black Powder Shot
break. I feel like they should be back by now..”
There are better ways to nerf D/P, without completely breaking S/P.
There are better ways to nerf D/P, without completely breaking S/P.
This would buff D/P significantly, with the only thing you lose out on is a P5, D2 for disengage.
If you’re in range and you use P5, your D2 will likely jump into the field to get the stealth anyways, except now you get a damage buff.
That is why I suggested splitting how bps would deal damage, don’t just give it a flat damage increase across the board, but as it stands (for non d/p builds) its mostly used for the on-demand stealth and in rare cases the enemy is stupid, for the blind field.
S/d has a gap closer but sometimes you want to get a shot off, for power builds, without putting yourself out by them which this “finisher” effect could fill. For p/p, it has no skill that packs a single punch, and unload spam is bad enough on it. As for d/p they already have 2 gap closers so a ranged punch does buff it a little but the removal of a smoke field at your feet to disenguage pushes that off so atleast the thief is staying in the fight to use BPS in that way.
I’d like to see BPS used as a combat tool not as a disenguage/reset tool. I thought of what it would feel like by just removing the smoke field at your feet and to be “on-hit” only but it felt like a rather large nerf to a build a large population tends to like. I’m no developer but I don’t like to see builds get destroyed, just get rid of their lazy mechanics and if its a noticeable nerf, give them something in return.
Perhaps they can have BPS deal moderate damage (in the range of Heartseeker stage 2) and have it auto crit if your target is below 20% health. Damage buff doesn’t have to be massive, but some compensation for removing their on-demand stealth seems only fair imo.
break. I feel like they should be back by now..”
(edited by NinjaEd.3946)
Skill 5 usually tends to be a utility heavy skill, and I think P5 fits its role suitably at the moment.