Q:
Black Powder auto combo redundant?
A:
What you tell me is that the smoke field+projectile finisher does not lay down blind at my location but instead blinds whoever my target is, up to 900 units away.
Let’s say you have 2 targets; one next to you, the other is 900 units away. Smoke field blinds everyone around you but not the one 900 away. The one next to you stays blinded as long as he stay in the field, you don’t have to shoot that target. So you shoot at the target that is 900 away. Since you are standing on a smoke field, your bullets has an added effect that blinds that target. Thus, both of your targets are now blinded.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Blackpowder: Put a blinding field on your position and shoot a projectile finisher to the enemy.
Blinding field stays for 4 sec while the projectile finisher will hit 1 target at max 900 range who will be blinded. I don’t really get the question? The projectile finisher on it’s own won’t be blinding but since the skill is automatically combo’d with the blinding field it does blind. So you have a blind on your position for 4 sec and a blinding projectile that hits an opponent on distance + do damage.
GL – “The Afternoon’s Watch” [OATH]
Blackpowder: Put a blinding field on your position and shoot a projectile finisher to the enemy.
Blinding field stays for 4 sec while the projectile finisher will hit 1 target at max 900 range who will be blinded. I don’t really get the question? The projectile finisher on it’s own won’t be blinding but since the skill is automatically combo’d with the blinding field it does blind. So you have a blind on your position for 4 sec and a blinding projectile that hits an opponent on distance + do damage.
I thought the smoke field+projectile finisher created an AoE blindness centered on your character. This is exactly what the skill itself does before any combos, hence my confusion. What you tell me is that the smoke field+projectile finisher does not lay down blind at my location but instead blinds whoever my target is, up to 900 units away. If true, that answers my question. I guess I was confused as to what a smoke field+projectile finisher actually did.
Of course, if the enemy that you are firing upon is already at close range, then the combo does still seem redundant because the AoE blindness from the skill itself will get him anyway.
^ You don’t always get Blindness as your Combo on this skill: if there’s an older field underneath you, you’ll combo with that instead.
^ You don’t always get Blindness as your Combo on this skill: if there’s an older field underneath you, you’ll combo with that instead.
Is the projectile blinding even without the smoke field? I’ve never tested this.
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
No. It’s just a projectile.
“Memories are nice, but that’s all they are.”
Thanks all, I think I get it now