Bounding Dodger
The way it looks, it’s not like Reckless Dodge on Warrior (where you get an effect after you dodge roll), it actually replaces the dodge roll with a full skill when you press the dodge button. That means that it should work the same way as Heartseeker through Black Powder (as it’s a single damage + leap finisher packet, same as Bound).
Resident Thief
As you know leap finishers generally apply its effect at the end of the leap. Will the intended functionality be that we cannot use it with a smoke field near enemies or that the damage is dealt first and after that we will get the stealth?
Hopefully it will operate like heartseeker in that the damage is applied before the combo effect. I would love if the damage was applied at the beginning of the roll so that when you dodge an attack they eat the damage right then, sort of like you’re kicking off of them.
I suppose you’re right I think I’ll be able to make p/p work again if it works like that.
I suppose you’re right I think I’ll be able to make p/p work again if it works like that.
Hopefully the shot flight time of your autoattacks don’t get you revealed. That’s what I’d be worried about.
Ooh wait. kitten it I got too optimistic again. I just remembered pistol 1 is no longer viable from stealth since the condi damage nerf on zerker sets
http://wiki.guildwars2.com/wiki/Backstab
https://wiki.guildwars2.com/wiki/Sneak_Attack
Sneak attack used to be as strong as backstab, sadly that is no longer the case. Not even remotely.
Dagger/pistol play will be much better at using this leap than p/p. What a surprise.
Hmm.. D/P being viable, where have I heard that before.