Bounding dodger & "physical damage"

Bounding dodger & "physical damage"

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Posted by: alccode.1297

alccode.1297

Hi all, I hopefully have a simple L2P question here. The trait Bounding Dodger states, “Physical damage is increased for a period of time after you dodge.” Given that this is a DD trait and that the DD specialization introduces a bunch of Physical class skills for Thief (Bandit’s defense, Fist flurry, etc), I assumed this meant damage for physical skills.

However, on the Metabattle page for the DD “Berserker Staff” fractal build (link here), the rotation includes always using Bounding Dodger first “for the modifier”. But as far as I can tell based on the above assumption, this is a wasted move since the damage would only go up for Physical skills, not staff and dagger skills/autoattacks.

Am I right here, and the Metabattle skill page is wrong? Or does Bounding Dodger proc increased damage for more than just the Physical class of skills?

Bounding dodger & "physical damage"

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

By Physical it means anything not condition damage

Bounding dodger & "physical damage"

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Posted by: alccode.1297

alccode.1297

Hm, interesting. Thanks. For my future reference I’ll try to remember “physical damage” = non-condition damage since it’s different from “physical skill”.

Bounding dodger & "physical damage"

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Posted by: InsaneQR.7412

InsaneQR.7412

Physical damage means just power dmg/ raw dmg.

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