Am I good?… I’m good.
Boundless dodge too strong?
Am I good?… I’m good.
Bounding Dodger: [&CP8HAAA=] / http://i.imgur.com/gyg3Hi5.png
3 base dodges
+ https://wiki.guildwars2.com/wiki/Signet_of_Agility
+ https://wiki.guildwars2.com/wiki/Hard_to_Catch= 8 dodges
= 9.12k base damage.I don’t want to die to dodge rolls.
Imagine if all of those crit. Lol. 21K damage from dodge spam.
8 dodges take at the minimum 6s to do and you have the issue where after a dodge, you are kind of too far to face dodge again.
Lol. just dodge roll the dodge rolls. plus if they waste their dodge rolls for damage then you can range them down easy. i see that as their counter honestly.
Main Mesmer PVE, Necro and Engineer PVP
Right, and when you use your cooldowns to avoid those dodges the Thief has no dodges to avoid your follow-up. GG.
Hard to Catch won’t be used. Acrobatics takes away too much from damage potential. Deadly Arts + Trickery is the way to go.
It’s going to be a nice DPS increase for PvE rotations but spamming your dodges to try and kill someone is a great way to get killed yourself. Dodging too offensively is the worst mistake a PvPer can make.
Just wait until the beta. I’d quite like an Elite Spec that isn’t nerfed to uselessness before anyone can even try it.
FYI, Reckless Dodge for Warriors ([&CKYFAAA=]) hits for only like 200 less. They have less dodging capabilities, but they make up for that with the damage output from other places plus the sustain from Stances and constant Regen. This is fine.
Resident Thief
(edited by Auesis.7301)
I dont think anyone will take DD and Acro in the same spec, since Trickery is mandatory, this build is way to defensive, we cant even fill the +1 “role” we have atm.
Without burst we are useless…
Bounding Dodger: [&CP8HAAA=] / http://i.imgur.com/gyg3Hi5.png
3 base dodges
+ https://wiki.guildwars2.com/wiki/Signet_of_Agility
+ https://wiki.guildwars2.com/wiki/Hard_to_Catch= 8 dodges
= 9.12k base damage.I don’t want to die to dodge rolls.
I agree. This is hard to stomach. Daredevils just became the new meta.
https://www.youtube.com/watch?v=qsby6rYkxS8
Possibly. Maybe not. That’s what the beta is for. =P
If it’s anything like the last beta, we’ll see some pretty significant changes to this specialization based on feedback.
this is just a thread for QQ. Thief is hurting because of these and needs a buff, i don’t even play thief and i recognize this. This thread isn’t helping. You have options as a ranger, you will live. If you can’t escape a situation on your own where they can dodge roll into you then you deserve too be hit by all dodge rolls.
edit: phone made typos
Main Mesmer PVE, Necro and Engineer PVP
It needs to be, otherwise why have it?
Lol. just dodge roll the dodge rolls. plus if they waste their dodge rolls for damage then you can range them down easy. i see that as their counter honestly.
Also this.
Lol. just dodge roll the dodge rolls. plus if they waste their dodge rolls for damage then you can range them down easy. i see that as their counter honestly.
Haha, that’s an awesome mental image. I can just now see two DDs fighting by just dodging back and forth at each other. =P
the only downfall is the signet restores 100 endurance when we will have 150. i want perma faceroll :\
Daredevil is still under development, so I’d take all those values with a grain of salt.
~Sincerely, Scissors
the only downfall is the signet restores 100 endurance when we will have 150. i want perma faceroll :\
Assuming you have vigor:
withdraw, Staff 3, dodge, staff 3, dodge, staff 3, dodge, weaponswap to 2nd staff, staff 3, dodge, staff 3, dodge, staff 3, dodge, roll for init, staff 3, dodge, SoA, staff 3, dodge, staff 3, dodge……..
Not sure how long to you keep going but you should have enough evade for a good bit if you spec for trolling. You don’t have to do it back to back evade just time it right and build in some safe idle time in between dodges/staff3.
you rly think pl will use this things and own ppl …. by the way you forgot adventure runes , so it 9 dodges
Skilled Thiefs are dangerous
hey Pulmonary Impact cannot crit already. This is the other damaging trait line we have leave it alone.
Let them dodge our dodge.
Dodgeception.
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa
I think we need to wait for the final numbers.
Btw Lotus Training can deal really good condi damage for condi builds.
Basically there is a power and condition alternative.
Bounding Dodger: [&CP8HAAA=] / http://i.imgur.com/gyg3Hi5.png
3 base dodges
+ https://wiki.guildwars2.com/wiki/Signet_of_Agility
+ https://wiki.guildwars2.com/wiki/Hard_to_Catch= 8 dodges
= 9.12k base damage.I don’t want to die to dodge rolls.
I don’t want to die to pewpew rapid fire even if i use my class defense(stealth)… But so it is.
If you’re defeated to someone spamming dodge in your face, you deserved that.
I see that one more as a valuable and needed utility (P/P stealth+blind+bleed build here I come) than “spam in your face for the lulz”.