(edited by jpnova.4572)
Building a Sword Thief.
P/P in WvW might amuse you actually, 6k damage on light/medium armor users with little toughness in their spec.
For the record, pistol whip damage sucks. I personally think S/D actually does more consistent damage right now because it has access to stealth (CC), immobilize and can combine that with FS for damage as well as boon removal. S/P right now is a bit weak. #1 and #2 are the same, #3 is not much better than autoattacking as people in pvp will dodge out of it anyway, #4 is only useful when you get people low enough to interrupt heals and #5 is only good for anti-melee. It doesn’t work as well with sword as it does with d/p.
S/D it is then, however does this work with a Venom build and does the sword cleave with a venom use up 3 ticks or 1 tick of the venom. Otherwise what options are there for S/D. 30 in Critical strikes along with 25/15 or 20/20 in the bottom two trees is a possibility. Low healing but maximizing the utility of my dodges, might, endurance and caltrops.
S/D it is then, however does this work with a Venom build and does the sword cleave with a venom use up 3 ticks or 1 tick of the venom. Otherwise what options are there for S/D. 30 in Critical strikes along with 25/15 or 20/20 in the bottom two trees is a possibility. Low healing but maximizing the utility of my dodges, might, endurance and caltrops.
1 charge of venom is consumed per hit, per target.
3 targets = 3 charges.
Honestly, if you like being a semi-redundant buff bot for your party, go Venom Share.
If you want to kill people quickly while still remaining hard as hell to kill:
0/ (could drop the 10pts in acrobatics and grab mug if you’d like)
30/ 3, 6, 11
30/ 4, 5, 11
10/ 6 (2 or 3 are also decent choices)
0/
Fleet Shadow in acrobatics makes positioning sooooooooo much easier and faster, hence- higher up-time on TS Daze locking with greater ease.
Just my two cents.
edit: Alternatively, there’s a few Bursty S/D builds floating around, Formi – Crystal Desert (I believe) posted a video of a pretty vicious build about a week, or so, ago.
[NEX]
#swaguuma
(edited by Aervius.2016)
I’ll look for the thread, search function isn’t really helping though. Thanks for the idea though, my friend decided to run venom share, guess I won’t do that then.
I’ll look for the thread, search function isn’t really helping though. Thanks for the idea though, my friend decided to run venom share, guess I won’t do that then.
I got you covered bro.
https://forum-en.gw2archive.eu/forum/professions/thief/Video-S-D-D-P-Small-group-fighting/first#post1840069
[NEX]
#swaguuma
S/P
Pro: has the most damage output when trying to take down Siege Engines and Gates. This is the only time that Pistol Whip shines in WvW.
Con: I personally won’t use S/P in any other situation. Pistol whip is clanky, often misses, when fighting other players.
S/D
Pro: very good at taking out players. Has access to stealth and boon removal. My auto-attacks deals 2k-3k crit damage using non-berserker weapon.
Con: I can only auto-attack structures and since we cannot crit or bleed/poison against structures, it does very little damage.
In WvW, I switch around several weapon sets depending on the situation.
S/D – is my general weapon set of choice
S/P – used vs structures using Pistol Whip (mini-100blades)
D/P – pursuit/ambush situation
P/P – taking a Supply Camp
SB – defending the walls
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
S/P
Pro: has the most damage output when trying to take down Siege Engines and Gates. This is the only time that Pistol Whip shines in WvW.Con: I personally won’t use S/P in any other situation. Pistol whip is clanky, often misses, when fighting other players.
S/D
Pro: very good at taking out players. Has access to stealth and boon removal. My auto-attacks deals 2k-3k crit damage using non-berserker weapon.Con: I can only auto-attack structures and since we cannot crit or bleed/poison against structures, it does very little damage.
In WvW, I switch around several weapon sets depending on the situation.
S/D – is my general weapon set of choice
S/P – used vs structures using Pistol Whip (mini-100blades)
D/P – pursuit/ambush situation
P/P – taking a Supply Camp
SB – defending the walls
Thank you this comparison was exactly what I was looking for.
S/P also has its use on wvw when trying to take a camp quick.
SoM+CD
– Gether all the npcs in melee range with using edges for los.
– P/W first to get the scouts down (so their blind dont completely negate your attacks)
– BP + AA the rest
You get a Suply camp in a few seconds.