Q:
(edited by Big Tower.5423)
Q:
if i had 110% critical damage before ferocity patch and went down to 78% crit damage- how much power would i need to come close to offsetting that loss? Assume it’s a crit and i have 2000 power now.
(edited by Big Tower.5423)
A:
I think you’d need 280 more power against a 2600 amor target to get the same number for critical backstabs. Your DPS would increase a little because of slightly stronger non-crit attacks
What’s your current critical chance and power?
It’s a critical backstab with 2000 power.
if i had 110% critical damage before ferocity patch and went down to 78% crit damage- how much power would i need to come close to offsetting that loss? Assume it’s a crit and i have 2000 power now.
Assuming your total stats other than power remain the same before and after the crit damage change, you will need 280 more power (2280 total power) to get the same crit damage as before.
BS prior to change vs a 2280 armor target is 5473.684 at 2000 power, 1000 weapon dps, and 260% crit damage.
BS after the change vs a 2280 armor target is 5473.684 at 2280 POWER, 1000 weapon dps, and 228% crit damage.
(edited by Ajax.5346)
I think you’d need 280 more power against a 2600 amor target to get the same number for critical backstabs. Your DPS would increase a little because of slightly stronger non-crit attacks
I’m not sure how you came up with 280 power as the difference between 110% and 78% crit damage.
I believe you meant to post 820 and “280” is just a typo.
I’m not sure how you came up with 280 power as the difference between 110% and 78% crit damage.
I believe you meant to post 820 and "280" is just a typo.
I used the average weapon damage here for convenience
pre-patch: (1000*2.4*2000)/2000 =1846 --> for crit *(150+110)/100 = 4800
post patch: (1000*2.4*2000)/2000 =1846 --> for crit *(150+78)/100 = 4208
Since power increases damage linearly for a constant armor I calculated the "damage gap" with 4800/4208 = 1,14.
If you apply this factor to power in the damage calculation you get 2000*1,14 = 2280 as the power value that you need to get to a 4800 Backstab again (small errors due to rounding, of course).
Have I missed something in there?
(edited by MarauderShields.6830)
I’m not sure how you came up with 280 power as the difference between 110% and 78% crit damage.
I believe you meant to post 820 and “280” is just a typo.
I used the average weapon damage here for convenience
pre-patch: (1000*2.4*2000)/2000 =1846 —> for crit /100 = 4800
post patch: (10002.4*2000)/2000 =1846 --> for crit *(150+78)/100 = 4208Since power increases damage linearly for a constant armor I calculated the “damage gap” with 4800/4208 = 1,14.
If you apply this factor to power in the damage calculation you get 2000*1,14 = 2280 as the power value that you need to get to a 4800 Backstab again (small errors due to rounding, of course).Have I missed something in there?
Thanks. You’re calculation is correct based on the fact that the 110% and 78% is used on top of the 150% — which means, not including the base crit damage of 50%.
The problem I encounter is the ambiguity of the OP’s post. When he said that he had 110% crit damage, it also means that is it 210% total — not 260% — because that base crit damage of 50% is also added to the critical damage. So when saying he had 110%, it could also mean that he really only added 60% on top of the 50% base for a total of 110%
In this case, he would need 820 power.
these calculations are only correct if you consider that the crit chance is 100%(you’re only comparing critical damage), which is most likely not the case.
It’s impossible to tell if we are unaware of the actual critical chance how much power is required to offset the DPS loss.
these calculations are only correct if you consider that the crit chance is 100%(you’re only comparing critical damage), which is most likely not the case.
It’s impossible to tell if we are unaware of the actual critical chance how much power is required to offset the DPS loss.
since s/he didn’t mention his crit chance and it’s about backstab I assumed Hidden Killer is traited.
these calculations are only correct if you consider that the crit chance is 100%(you’re only comparing critical damage), which is most likely not the case.
It’s impossible to tell if we are unaware of the actual critical chance how much power is required to offset the DPS loss.
The OP is not asking about DPS loss. He’s asking how much power is needed to offset the changes in crit damage due to ferocity and when talking about crit damage, a crit hit is assumed regardless of the crit chance.
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