(edited by RedSpectrum.1975)
Cheaper Liadri build
That build has a major flaw dude, first why go in with poison traits when clearly for what u have stated u got 0 poison skills?
Explain how and why will work
That build has a major flaw dude, first why go in with poison traits when clearly for what u have stated u got 0 poison skills?
Explain how and why will work
Actually the build i got it from used spider venom instead of caltrops, i completely forgot to change the traits :p
Once again though it proves that she doesnt need every little bit of help, if you have the timing down she is fine. I recommend caltrops though instead of spider venom, other than that you dont need much else thx for that catch ill see what traits can be replaced, howver, poison duration should stay due to choking gas
(edited by RedSpectrum.1975)
The thing about the Liadri fight is that you don’t need to re-gear to fight her. I was in full zerker gear and specced into a pistol condition build and did just fine.
Focus on getting to the safe area and CnD when she gets close, then sneak attack when you have an opening. Let the bleeds work for you.
The thing about the Liadri fight is that you don’t need to re-gear to fight her. I was in full zerker gear and specced into a pistol condition build and did just fine.
Focus on getting to the safe area and CnD when she gets close, then sneak attack when you have an opening. Let the bleeds work for you.
Agreed.
[Old thief New Necro passing by]
I didn’t have time/money to buy full carrion set for this so I just use my zerk stuff. Used a P/D approach at it. I really feel like this build (gear excl) was custom made for Liadri.
For sake of transparency I’ll give my whole gear, even if not adapted to this.
All zerk armor + ruby orbs. Zerk Pistol (5%chc) / Zerk dagger (Air)
Food Koi Cake or Mango pie
Traits
10 III
0
30 IV VI XI
20 III VI
10 V
Withdraw + Roll for Initiative + Shadow Refuge + Signet of shadows + Daggerstorm
Mug I saved for Rift Orbs. Orbs got like 40s respawn timer so my Mug was always ready for em.
In Phase 1 (P1), Liadri is invulnerable to damage and CC but she still triggers stealth when you #5 Cloak and Dagger her. This is great for when you need to regen a bit.
CnD is the real deal for the whole fight. you can CnD on Dark Visions of Mortality (clones) + Liadri without worrying since you aoe blind on stealth which denies clones to detonate.
Allows you to go pick up that light in the middle of clones and safely toss it and move out.
You also won’t be affected by her cripple and weakness in P2 since you remove condition on stealth proc and every 3seconds.
Of course don’t over abuse of CnD because if invisible clones don’t see you so you can’t lure em to white fields. So you lose valuable time (2min to toss 8 lights and kill her)
For me priority #1: rift orbs, those go down first above all other actions, Steal is instant with zero aftercast so you can dodge even if rift orb was above a field. But even if I didn’t notice one was up and got pulled into it, I’d Mug it and RFI out or dodge.
DPS ain’t a problem, I actually had to stop damaging her to make sure I had at least 8 light tosses before she died. I never switched out of P/D, never touched my SB. CnD too invaluable.
Our ability to pick up safely lights while CnD stealthed even in middle of clones and having Widthraw + RFI as absolute o kitten is what makes this achievement easiest for thieves in my opinion.
We don’t have to go in same direction around the arena in P2.
With our plenty dodges and 50% move speed while CnD stealthed it’s very easy to go from safe zone to next safe zone even if far from the center; but we can actually go back to get that light behind us in the middle of clones.
You eventually get the flow of knowing current red zone = next safe zone so you can focus on the lights.
For elite I picked daggestorm since it can bleed cripple Liadri very well but know that it can occur that you somehow steal her whiplashing skill when you Daggerstorm.
The first time it happens it looks friggin awesome to see your character go like a dervish and lash all around in a frenzy for 3-4seconds, when this happens you move at cripple speed and can die to shadowfall. DS wasn’t very needed, I interrupted it to dodge 2s into it.
My build for Light Up the Darkness was :
10 : III
10 : VI
0
20 : III, VII
30 : III, VI, XII
Shortbow
Withdraw, Signet of Agility, Assassin’s Signet, Scorpion Wire, Basilisk Venom
Mug, Long Reach and Sleight of Hand helps you to kill the orb with a little additional heal. Maybe Sleight of Hand wasn’t so crucial but you can stun in phase 2…
Fleet of Foot is obviously very useful in phase 2. If it’s in cooldown, Withdraw can cure cripple and Signet of Agility weakness, in this order.
Uncatchable cripples Liadri when she’s near to you.
You can stun Liadri with the venom even in phase 1.
The Wire allows you to quickly put clones in vortexes…
The 10 points in Critical Strike and the assassin’s signet are here to provide some dps. (With soldier armor and zerk jewelry, she was almost dead at the 7th crystal)
Don’t use too much initiative to dodge, infiltrator’s arrow is very usefull to pick up crystals, and you need cluster bomb to damage Liadri.
I hope I was clear enough, it’s the best I can do with my poor english skills. ^^
My build for Light Up the Darkness was :
10 : III
10 : VI
0
20 : III, VII
30 : III, VI, XII
Shortbow
Withdraw, Signet of Agility, Assassin’s Signet, Scorpion Wire, Basilisk VenomMug, Long Reach and Sleight of Hand helps you to kill the orb with a little additional heal. Maybe Sleight of Hand wasn’t so crucial but you can stun in phase 2…
Fleet of Foot is obviously very useful in phase 2. If it’s in cooldown, Withdraw can cure cripple and Signet of Agility weakness, in this order.
Uncatchable cripples Liadri when she’s near to you.
You can stun Liadri with the venom even in phase 1.
The Wire allows you to quickly put clones in vortexes…
The 10 points in Critical Strike and the assassin’s signet are here to provide some dps. (With soldier armor and zerk jewelry, she was almost dead at the 7th crystal)
Don’t use too much initiative to dodge, infiltrator’s arrow is very usefull to pick up crystals, and you need cluster bomb to damage Liadri.I hope I was clear enough, it’s the best I can do with my poor english skills. ^^
Your english is fine
p/d is the way to go in my opinion. getting within melee range is a risky idea! the shadows seem to be so close to liadri that you dont have much time to burst her. also weakness and cripple is on you alot bc of her. seems like armor and weakness ignoring dmg is best. there are more than 1 way to do it. i just had an easy time with this. other fights i had to use s/p for the acvhiements.