Hey forum, here’s a list I compiled of all the nerfs this class has received. Please note that this list doesn’t include bug fixes that weakened the skill (Like bountiful theft no longer applying vigor twice) or anything that was changed before the game’s official release date.
September 2012:
- Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.
- Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.
October 2012:
- Pistol Whip: Reduced damage by 15%.
- Assassin’s Signet: This skill has been updated to grant 15% damage for 5 attacks rather than 50% damage for one attack.
- Whirling Axe: This skill has had evasion removed from the ability and has a missile-reflection effect applied to the whirl effect.
November 2012:
- Dancing Dagger: This skill’s damage has been reduced by 50%.
- Cluster Shot: This skill’s damage is reduced by 15% in PvP.
- Cloak and Dagger: This skill’s damage has been reduced by 33% in PvP only.
December 2012:
- Fear (Stolen item— Skull): This skill now works like the warrior skill “Fear Me.” It will now actually hit its range, but also have a falloff on fear duration based on distance.
- Instinctual Response: Now triggers at 10% damage instead of 20%.(Can be either nerf or buff)
- Piercing Shot: This skill is no longer able to fire at enemies behind the player.
January 2013:
- Leeching Venoms: This trait no longer affects gadgets.
- Smoke Screen: This skill’s blinding pulse no longer follows the thief.
March 2013:
- Caltrops: Reduced duration from 15 seconds to 10 seconds. Now indicates its radius.
- Basilisk Venom skill: No longer immobilizes targets in addition to stunning them.
April 2013:
- Mug trait: Can no longer critically hit. Now heals the thief from a range of 1980 health to 2700 health. (Buff or nerf depending on wether you think healing makes up for no crits)
- Smoke Screen skill: No longer destroys unblockable missiles.
- Trick Shot skill: First arrow is no longer heat-seeking.
May 2013:
- Black Powder skill: No longer fires its projectile backward while moving. The field can still be generated.
- Shadow Return skill: No longer has infinite range.
June 2013:
- Cluster Bomb: Decreased the range set from 1200 to 900.
- Larcenous Strike: Increased the initiative cost to 2.
- Nine Tailed Strike: Increased the initiative cost from 3 to 5.
- Shadow Assault: Increased the initiative cost from 5 to 7.
- Shadow Return (Infiltrator Strike Toggle): This skill is no longer a stun breaker.
July 2013:
- Shadow Trap: This skill now has a maximum duration of 120 seconds.
October 2013:
- Destroy Shadow Trap: This skill now has a 1.5-second cast time. It plays an effect on the thief and on the trap location when it is being cast. Added 5 seconds of regeneration.
- Larcenous Strike: This skill now steals only 1 boon.
- Basilisk Venom: Petrify is now removed on stun break.
December 2013:
- Shadow Return on Sword. Renamed to Infiltrator’s return. Added a 1/4s cast time.
- Critical Strikes 15 – Opportunist. Increased trigger chance to 50%. Increase cooldown from 1s to 5s.
- Critical Strikes VIII – Signet Use. Reduced initiative gain from 2 to 1.
- Shadow Arts V – Infusion of Shadow – This trait functionality has been changed to “Gain initiative when you enter stealth.” 2 init.
- Acrobatics III – Vigorous Recovery. Reduced Vigor duration to 5s from 8s.
- Acrobatics IX – Quick Recovery. Reduced initiative gain from 2 to 1.
- Trickery 5 – Kleptomaniac. Reduce initiative gain from 3 to 2.
- Trickery IV – Flanking Strikes. Move to Master tier. (since it might hinder some builds)
*Trickery VII – Bountiful Theft. Reduced vigor duration to from 15s to 10s.
April 2014:
- Pistol Whip has been split between PvP and PvE. It will now cost 6 initiative in PvP, while maintaining a 5 initiative cost in PvE.
- Disabling Shot (SB): Reduced the length of this skill’s evasion component from 100% of the skill’s duration to 64% of the skill’s duration—an overall reduction of .3 seconds.
- Choking Gas: Reduced the poison per pulse from 5 seconds to 3 seconds.